- From: Chris Rogers <crogers@google.com>
- Date: Mon, 4 Mar 2013 16:30:30 -0800
- To: Joe Berkovitz <joe@noteflight.com>
- Cc: Ehsan Akhgari <ehsan@mozilla.com>, "public-audio@w3.org" <public-audio@w3.org>, Olli Pettay <Olli.Pettay@helsinki.fi>
- Message-ID: <CA+EzO0mYf_M0+GQH7jdEamQptiniqM4TD0q8snY6ej1V+h38Gw@mail.gmail.com>
On Mon, Mar 4, 2013 at 4:10 PM, Joe Berkovitz <joe@noteflight.com> wrote: > FYI I had hoped to discuss this on last Thursdays call. > > I think it's an important point to resolve as soon as we can. But I sure > don't want to slow down an implementation by waiting for the resolution. > > Chris, can you remind us why this case should not follow the general > pattern of event target/handler pairs? I'm hard pressed to think of other > cases where one would only have an "on" callback with no associated > dispatchable event, and it seems plausible (though not obvious) that one > could have multiple listeners in this case. > Yes, it seems reasonable. It's a bit different from ScriptProcessorNode where it could actually be harmful for multiple listeners to write to the output buffer, one over-writing the result of the other. In the OfflineAudioContext case, it's just announcing the finished result of the processing and wouldn't be harmful. I don't think I'd personally ever write code with multiple listeners, but I suppose it could be useful to some developers. > > . . . . ...Joe > > *Joe Berkovitz* > President > Noteflight LLC > +1 978 314 6271 > www.noteflight.com > "Your music, everywhere." > > On Mar 4, 2013, at 6:38 PM, Chris Rogers <crogers@google.com> wrote: > > > > On Mon, Mar 4, 2013 at 3:01 PM, Ehsan Akhgari <ehsan@mozilla.com> wrote: > >> This issue is still pending but we need to move forward with _a_ decision >> on the Gecko side of things, so I'm just going to assume that the spec is >> going to get updated to make AudioNode an EventTarget and make >> onaudioprocess an EventHandler. >> >> Cheers, >> >> -- >> Ehsan >> <http://ehsanakhgari.org/> >> > > Hi Ehsan, I had hoped we could make it be a simple Callback, but this > doesn't seem to really affect what the JS code using the API would look > like, so I'm not that hung up on it. I certainly don't want to block any > progress you're making with the OfflineAudioContext. > > Chris > > >> >> >> On Thu, Jan 24, 2013 at 6:49 PM, Ehsan Akhgari <ehsan@mozilla.com> wrote: >> >>> Olli filed https://www.w3.org/Bugs/Public/show_bug.cgi?id=20764 a few >>> minutes ago. This is a bug that I hit when I was trying to implement >>> ScriptProcessorNode. Basically, as things stand, ScriptProcessorNode is >>> not implementable in Gecko without the sort of hacks which WebKit seems to >>> be going through, and we would really like to avoid that. >>> >>> It look like the best way to deal with this is to make AudioNode inherit >>> from EventTarget, and make onaudioprocess an EventHandler. >>> >>> This is currently very high priority for the Gecko implementation since >>> we are on the verge of landing initial audio playback support, and we need >>> to implement ScriptProcessorNode as a way to test the ongoing work on the >>> audio playback support. >>> >>> Chris, I'd appreciate if you could please take a look into this and >>> address this issue at the spec level. It's sort of a big change, so I >>> don't want to just assume things and proceed on the implementation side. >>> >>> Thanks! >>> -- >>> Ehsan >>> <http://ehsanakhgari.org/> >>> >> >> >
Received on Tuesday, 5 March 2013 00:31:04 UTC