- From: Chris Wilson <cwilso@google.com>
- Date: Thu, 28 Feb 2013 10:08:46 -0800
- To: Matt Diamond <mdiamond@jhu.edu>
- Cc: Ashley Gullen <ashley@scirra.com>, "public-audio@w3.org" <public-audio@w3.org>
Received on Thursday, 28 February 2013 18:09:18 UTC
Ashley, 1) You're confusing the AudioParam member with the AudioParam's *value*. You can, in fact, change gainNode.gain.value - what you can't do is set gainNode.gain to some other AudioParam (or to null). The indirection of AudioParam is very valuable, but it does seem counterintuitive to see "readonly" there. It doesn't mean the value of the gain node's gain cannot be changed, though. The *values* of the parameters you mention are not readonly - that's not a workaround, it's the way the API is designed. Not sure why writing to a .value in this case would throw in iOS - do you have a code sample I could look at? 2) As Matt said, to implement an LFO with a specific range, use a gain node to scale the -1...1 range. Check out the synth sample I did ( http://webaudiodemos.appspot.com/midi-synth/index.html), and how it sets up the LFO: the "modOsc", around line 423 in https://github.com/cwilso/midi-synth/blob/master/js/synth.js, is the LFO, and you can see how it gets connected through gain nodes to various parameters. -Chris On Thu, Feb 28, 2013 at 9:56 AM, Matt Diamond <mdiamond@jhu.edu> wrote: > I can't speak to point #1, but I'll just say that in terms of creating an > LFO, I assume the usual method is Oscillator --> GainNode --> AudioParam, > which provides you with control over the amplitude of the LFO. > > Matt Diamond >
Received on Thursday, 28 February 2013 18:09:18 UTC