- From: Frederick Umminger <frederick.umminger@gmail.com>
- Date: Wed, 23 Jan 2013 01:08:44 -0800
- To: Marcus Geelnard <mage@opera.com>
- Cc: Chris Rogers <crogers@google.com>, "Robert O'Callahan" <robert@ocallahan.org>, public-audio@w3.org
- Message-ID: <CAPJnUh_+OAOscdoidcppipD8GccKwnyKX1QJS2mdDSske0Tn4Q@mail.gmail.com>
I'm pretty late responding to this, but I would recommend ONLY supporting developer-supplied HRTFs. >From experience, doing good, convincing 3d audio with HRTFs is not as easy or obvious as many research papers might lead you to believe. I know of only one vendor (http://smyth-research.com/index.html) selling a product that provides truly convincing HRTF-based processing. Most implementations have poor externalization, not to mention the usual font-back and height confusions. As a result, a normative HRTF implementation will most likely end up being a mediocre implementation. But since it will be standardized, there is a big risk it will permanently kill innovation in 3d audio for WebAudio. It is guaranteed to do this if there is no support for developer-supplied HRTFs. On the other hand, if developer-supplied HRTFs are supported, it is no big deal for a developer to use one of the free HRTF sets that might have been the basis for the normative HRTF. Sincerely, Frederick On Wed, Jun 27, 2012 at 12:41 AM, Marcus Geelnard <mage@opera.com> wrote: > Den 2012-06-27 07:50:31 skrev Robert O'Callahan <robert@ocallahan.org>: > > > On Wed, Jun 20, 2012 at 5:39 AM, Chris Rogers <crogers@google.com> wrote: >> >> I'm happy to share the measured HRTF files that we use in WebKit. I'm >>> not >>> sure if they should be normative or not... >>> >>> >> If the HRTFs aren't standardized then it will make testing much harder and >> developers won't be able to get predictable results. So there should be >> normative HRTFs. >> >> If later there is a need to support alternative (perhaps "better") HRTFs >> then we could add a way for developers to use their own HRTFs, or choices >> of additional built-in HRTFs. >> >> > +1 > > > > -- > Marcus Geelnard > Core Graphics Developer > Opera Software ASA > >
Received on Wednesday, 23 January 2013 10:07:01 UTC