- From: John Byrd <jbyrd@giganticsoftware.com>
- Date: Fri, 17 May 2013 14:07:04 -0700
- Cc: "public-audio@w3.org" <public-audio@w3.org>
- Message-ID: <CAM5hBBs5w_BD7nP-_uf9-WA26XPzjTp+uo4PMk-vfjsnN8iEpQ@mail.gmail.com>
> So that brings me to one item of discussion, and I'd appreciate the team's >> input on this. Although I am new to the sources, I do not personally see >> any reason why the WebAudio architecture must by definition be tied to web >> browsers. Of course I see that the WebAudio objects are all accessible and >> manipulable via JavaScript DOM, and I also see that the webkit/blink >> implementation depends for some reason on the <wtf> headers, but I do not >> see any technical reason why this implementation might be forked and >> repurposed for native audio rendering applications. If anyone can think of >> a reason why this can't or shouldn't be done, I would love to hear it. >> > > Hi John, good to hear from you. Indeed, there is no technical reason why > it can't be forked and re-purposed. In fact, I'm pretty sure that this has > already happened in at least one case. > > Really? Can you please tell me who did that, or whether the sources for that port were ever made public? My current thinking is that it might be a good start to fork the Blink repository via a git subtree, get it running in conjunction with Phil Burk's PortAudio low-level libraries, and then make the results available via git somewhere. Other opinions, crogers or anyone else? --- John Byrd Gigantic Software 2102 Business Center Drive Suite 210-D Irvine, CA 92612-1001 http://www.giganticsoftware.com T: (949) 892-3526 F: (206) 309-0850
Received on Friday, 17 May 2013 21:07:55 UTC