- From: <bugzilla@jessica.w3.org>
- Date: Wed, 17 Oct 2012 07:13:38 +0000
- To: public-audio@w3.org
- Message-ID: <bug-18332-5429-6FQiLDSROp@http.www.w3.org/Bugs/Public/>
https://www.w3.org/Bugs/Public/show_bug.cgi?id=18332 --- Comment #4 from Marcus Geelnard (Opera) <mage@opera.com> --- (In reply to comment #3) > Now that 17407 is resolved, how do the two method name-changes sound? Given your suggestion, we'd get: createBufferSource -> AudioBufferSourceNode createMediaElementSource -> MediaElementAudioSourceNode createMediaStreamSource -> MediaStreamAudioSourceNode createScriptProcessor -> ScriptProcessorNode createAnalyser -> AnalyserNode createGain -> GainNode createDelay -> DelayNode createBiquadFilter -> BiquadFilterNode createWaveShaper -> WaveShaperNode createPanner -> PannerNode createConvolver -> ConvolverNode createChannelSplitter -> ChannelSplitterNode createChannelMerger -> ChannelMergerNode createDynamicsCompressor -> DynamicsCompressorNode createOscillator -> OscillatorNode This looks very intuitive to me. The only thing sticking out here are the three first nodes, where "Audio" is somehow in the node name (which seems right IMO), but not in the create* method name. I don't have any objections to that (shorter names = good thing™), other than the possible loss of distinction between Audio/Video Media sources that you mentioned in Bug 17407. Any thoughts? -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Wednesday, 17 October 2012 07:13:39 UTC