[Bug 17398] (AudioNodeAsAudioParam): AudioNode as input to AudioParam underdefined

https://www.w3.org/Bugs/Public/show_bug.cgi?id=17398

Chris Rogers <crogers@google.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |RESOLVED
         Resolution|                            |FIXED

--- Comment #8 from Chris Rogers <crogers@google.com> 2012-10-06 00:56:58 UTC ---
(In reply to comment #6)
> (In reply to comment #5)
> > Much more detail for how AudioParam values are calculated added here:
> > https://dvcs.w3.org/hg/audio/rev/41db9905149d
> 
> Ah, that cleared things up :)  One thing that seems non-intuitive though is
> that reading the .value attribute does not produce the value that has been
> written to it. E.g. consider the following code:
> 
> myParam.value = 3;
> if (myParam.value != 3) alert("I'm confused");
> 
> According to the current scheme, it's entirely possible for the code to enter
> the alert-statement.
> 
> Wouldn't it be better if .value always returns the value that has been written
> to it, and then we could add a new method for reading the intrinsic value (e.g.
> getIntrinsicValue())?
> 
> BTW, with "current time" I assume you mean the value of
> AudioContext.currentTime when the attribute is read (?). Perhaps this should be
> defined somewhere.

I think we're in better shape now with:
https://dvcs.w3.org/hg/audio/rev/79d44e3f3ced
https://dvcs.w3.org/hg/audio/rev/3bddf0c97e77

I think "current time" should be more clear now that this text has moved, since
very nearby text refers explicitly to AudioContext.currentTime

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Received on Saturday, 6 October 2012 00:56:59 UTC