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Re: Clarification with regard to AudioNode.numberOfInputs and AudioNode.numberOfOutputs

From: Ehsan Akhgari <ehsan.akhgari@gmail.com>
Date: Tue, 2 Oct 2012 16:46:55 -0400
Message-ID: <CANTur_4L3WnsHX5K=EEieaRQRm+hVhVQ2=ou7=bx85aWR-bEHw@mail.gmail.com>
To: Chris Rogers <crogers@google.com>
Cc: public-audio@w3.org
Yes, those are precisely what I'm talking about.  So if I understand things
correctly, numberOfInputs and numberOfOutputs should return the maximum
number of inputs/outputs that the node accepts.  If that's the case, I can
submit a patch to fix the spec to mention this explicitly.


On Tue, Oct 2, 2012 at 4:35 PM, Chris Rogers <crogers@google.com> wrote:

> On Tue, Oct 2, 2012 at 1:06 PM, Ehsan Akhgari <ehsan.akhgari@gmail.com>wrote:
>> Hi all,
>> Let's imagine that a given AudioNode supports up to N inputs.  What
>> should the numberOfInputs attribute return if the node has M inputs (M <=
>> N) bound to it?  Specifically, the relationship between which slots in the
>> node's inputs are connected and which whether numberOfInputs should only
>> count those is not clear in the current spec.  And the equivalent question
>> is applicable to numberOfOutputs.
>> Thanks!
>> --
>> Ehsan
>> <http://ehsanakhgari.org/>
> Hi Ehsan, I'm guessing you're thinking of AudioChannelSplitter and
> AudioChannelMerger?  These nodes are created with a specific number of
> inputs/outputs.  Whether or not they are connected should not reflect the
> values reported in .numberOfInputs or .numberOfOutputs
> Chris
Received on Tuesday, 2 October 2012 20:48:02 UTC

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