Re: Live audio now available in Chrome Canary

On Fri, Sep 21, 2012 at 1:53 AM, Jussi Kalliokoski <
jussi.kalliokoski@gmail.com> wrote:

> Very nice, Chris, this will be extremely useful!
>
> Please let us know when the implementation covers Win/Linux so I can give
> it a proper shot.
>
> It might be worth noting that the example doesn't show any error in the
> latest Chrome Dev / Arch Linux, it just silently doesn't work. Is there a
> way to detect if the feature is not supported to insert a fallback?
>

We could throw an exception in that case, but I'm hoping that our busy
engineering team will implement this stuff soon for the other platforms :)


>
> Cheers,
> Jussi
>
>
> On Wed, Sep 19, 2012 at 1:43 AM, Chris Rogers <crogers@google.com> wrote:
>
>> Hi All,
>>
>> I'm very happy to announce early support for live audio input with the
>> Web Audio API in Chrome Canary (Mac-only for now, but Windows coming).
>>
>> To try it out:
>>
>> 1) Launch Chrome Canary:
>> https://tools.google.com/dlpage/chromesxs
>>
>> 2) As a one-time configuration, go to "about:flags" (in the address bar)
>> and enable "Web Audio Input" -- then click on "Relaunch Now" button at the
>> bottom
>>
>> 3) Try a very simple and basic demo:
>>
>> http://chromium.googlecode.com/svn/trunk/samples/audio/visualizer-live.html
>>
>> 4) You'll be asked for permission to use your "microphone" (could be any
>> live audio source) -- click on "Allow"
>> (please note that the actual input source in the "Options" menu will
>> *currently* be ignored and your default audio input device will always be
>> used)
>>
>> Enjoy!
>> Chris
>>
>>
>>
>

Received on Friday, 21 September 2012 17:39:57 UTC