- From: Kaustubh Joshi <kdj.tikka@gmail.com>
- Date: Thu, 26 Jul 2012 14:51:15 +0530
- To: public-audio@w3.org
Received on Saturday, 28 July 2012 18:21:35 UTC
HI, I was going through WebAudio API, I found quite interesting. The definition of decodeAudioData() API says: "successCallback is a callback function which will be invoked when the decoding is finished. The single argument to this callback is an AudioBuffer representing the decoded PCM audio data." I have one doubt here: 1) decodeAudioData is asynch implementation, Is the decoding of whole Audio file (for e.g. test.wav) happens in one go ? 2) Is it mandatory to after decode is finished completely the callback should return ? 3) Does is recommended to have on partial decoding callback returns and play-out happens for decoded data. After play-out, the remaining data will get decoded, so that decoding will not happen in one go and will take less time ? Thanks, kdj
Received on Saturday, 28 July 2012 18:21:35 UTC