- From: Chris Wilson <cwilso@google.com>
- Date: Fri, 27 Jul 2012 10:39:20 -0700
- To: Peter van der Noord <peterdunord@gmail.com>
- Cc: "public-audio@w3.org" <public-audio@w3.org>
Received on Friday, 27 July 2012 17:39:49 UTC
On Sat, Jul 21, 2012 at 3:21 AM, Peter van der Noord <peterdunord@gmail.com>wrote: > Ok. What is the "derived class nodes issue"? > What you'd mentioned - that you can't really override an AudioNode directly, so that normalAudioNode.connect( myCompositeNode) would work. You can expose an input and output node to connect to, of course. > But that question i asked: > > > how do you see it, would that latest disconnect refinement be enough? > (not looking at the params disconnecting issue...) > > Don't get me wrong, i'm not suggesting removing those methods, i am aware >> that they are fully necessary for other types of applications than mine. I >> was hoping for an addition that could offer those functionalities by other >> means as well. >> > > I think they're mostly there, except for needing to build a "composite" > node. > > Is that regarding the example you gave with the clockdivider? Because i > still don't quite understand what you meant there. > Yes. I meant that multiple inputs and outputs that are semantic-free; for a node where you want semantics attached ("this is the 8x signal"), you might want to name them. Sorry about the lag in response, BTW - I'm on vacation now. :)
Received on Friday, 27 July 2012 17:39:49 UTC