- From: Chris Rogers <crogers@google.com>
- Date: Sat, 17 Mar 2012 12:02:49 -0700
- To: Anthony Bowyer-Lowe <anthony@lowbroweye.com>
- Cc: public-audio@w3.org
Received on Saturday, 17 March 2012 19:03:19 UTC
On Sat, Mar 17, 2012 at 9:43 AM, Anthony Bowyer-Lowe <anthony@lowbroweye.com > wrote: > Hi folks, > > It seems that the current WebKit implementation of DynamicsCompressorNode > does not implement the *attack* and *release* parameters > (Chrome 19.0.1068.1 dev on OS X). Is this right? > Hi Anthony, under the hood they are implemented, but not yet exposed as attributes. There's a patch underway to expose them (hopefully landing soon). > (Don't rush that feature through on my behalf, though. I can work around > it.) > > Additionally, given that some tutorials (like the recent one at HTML5 > Rocks [1]) suggest simply instantiating and using the > DynamicsCompressorNode without modification, would it be worthwhile > documenting it's default settings? > Yes, definitely. I intend on expanding that part of the spec to explain the default settings and provide a little more background. > Otherwise, developers may find their application's sound dynamics vary in > different user agents. > > > Cheers, > Anthony. > > [1] http://www.html5rocks.com/en/tutorials/webaudio/games/ >
Received on Saturday, 17 March 2012 19:03:19 UTC