- From: Joseph Berkovitz <joe@noteflight.com>
- Date: Fri, 1 Mar 2013 09:16:00 -0500
- To: Andy Kelley <superjoe30@gmail.com>
- Cc: public-audio-dev@w3.org
Received on Friday, 1 March 2013 14:16:28 UTC
Hi Andy, I think you want this: https://dvcs.w3.org/hg/audio/raw-file/tip/webaudio/specification.html#OfflineAudioContext-section The OfflineAudioContext object (accessible as "webkitOfflineAudioContext" in Chrome) allows you to asynchronously render any graph into an AudioBuffer. The encoding step into an audio format isn't supported by Web Audio yet AFAIK but it's easy to write a WAV encoder using typed arrays. ... . . . Joe Joe Berkovitz President Noteflight LLC Boston, Mass. phone: +1 978 314 6271 www.noteflight.com "Your music, everywhere" On Mar 1, 2013, at 12:22 AM, Andy Kelley <superjoe30@gmail.com> wrote: > I can create a complex graph of nodes and have it play the sound over my speakers. But is it also possible to render that sound programmatically so that a user can download (or upload) a wave file?
Received on Friday, 1 March 2013 14:16:28 UTC