- From: Robert Sanderson <azaroth42@gmail.com>
- Date: Wed, 15 Oct 2014 12:26:22 -0700
- To: Paolo Ciccarese <paolo.ciccarese@gmail.com>
- Cc: Web Annotation <public-annotation@w3.org>
- Message-ID: <CABevsUEC8DEs28iMC+XhMHjjYuk8buKHvUfu8tUjnV5v_esGCA@mail.gmail.com>
Thanks Paolo, definitely agree that Motivation belongs there! On Wed, Oct 15, 2014 at 12:23 PM, Paolo Ciccarese <paolo.ciccarese@gmail.com > wrote: > Hi Rob, > the list looks good. Maybe just add a statement on the Motivations? > > Something like: > 6. The reasons why the Annotation was created is encoded by 0.n > Motivations? > > Best, > Paolo > > On Wed, Oct 15, 2014 at 3:19 PM, Robert Sanderson <azaroth42@gmail.com> > wrote: > >> >> All, >> >> On the call today there was discussion about the data model, versus the >> expression of the model using RDF, and then the serialization of that into >> JSON-LD. >> >> To try and express the current abstract data model as simple statements... >> >> Annotation Baseline: >> >> 1. There is a resource which we call an Annotation, that typically >> represents the linking between other resources. >> 2. Annotations have 0..n Body resources. >> 3. Annotations have 1..n Target resources. >> 4. Body resources are related to Target resources, and are typically >> statements about the Target resources. >> 5. As separate resources, Annotations, Bodies and Targets have separate >> properties, typically including provenance and descriptive metadata. >> >> Anchoring: >> >> 6. We introduce a type of resource called a SpecificResource that >> identifies a more specific entity (more constrained/specialized) than an >> existing resource which is identified by a URI. >> 7. SpecificResources have exactly 1 Source resource, that the >> SpecificResource is more specific than (constrained/specialized from). >> 8. The constraints on the SpecificResource are specified in 1..n >> Specifier resources. >> 9. A State is a type of Specifier that describes the state of a >> resource, to allow the intended representation to be retrieved. >> 10. A Selector is a type of Specifier that describes part of a >> representation of a resource. >> 11. A Style is a type of Specifier that describes how the resource should >> be presented to the user. >> >> Multiplicity: >> >> 12. We introduce three methods of creating sets of resources. >> 13. A Choice is a set from which one resource should be selected for use. >> 14. A Composite is a set from which all of the resources should be used. >> 15. A List is an ordered set of resources, of which all should be used. >> 16. Multiplicity constructs can be used where-ever any resource can be >> used. >> >> >> Additional statements welcome :) >> >> Rob >> >> -- >> Rob Sanderson >> Technology Collaboration Facilitator >> Digital Library Systems and Services >> Stanford, CA 94305 >> > > > > -- > Dr. Paolo Ciccarese > Assistant Professor of Neurology, Harvard Medical School > Assistant in Neuroscience, Massachusetts General Hospital > Senior Information Scientist, MGH Biomedical Informatics Core > > CONFIDENTIALITY NOTICE: This message is intended only for the > addressee(s), may contain information that is considered > to be sensitive or confidential and may not be forwarded or disclosed to > any other party without the permission of the sender. > If you have received this message in error, please notify the sender > immediately. > -- Rob Sanderson Technology Collaboration Facilitator Digital Library Systems and Services Stanford, CA 94305
Received on Wednesday, 15 October 2014 19:26:50 UTC