- From: Johnny Graettinger <jgraettinger@chromium.org>
- Date: Tue, 11 Feb 2014 18:11:23 -0500
- To: Daniel Sommermann <dcsommer@fb.com>
- Cc: Roberto Peon <grmocg@gmail.com>, Martin Thomson <martin.thomson@gmail.com>, HTTP Working Group <ietf-http-wg@w3.org>
- Message-ID: <CAEn92TpsvjfrjK5VnJk6Vmhf=gm8h-9gGGL2pTL8ngAMNScB+Q@mail.gmail.com>
My understanding is there may also be scenarios where a client wishes to defer stream window updates, but not session updates. Eg if a client accepts a pushed stream but isn't ready to consume it yet, it might want to leave the stream stalled while updating the session window. On Tue, Feb 11, 2014 at 6:06 PM, Daniel Sommermann <dcsommer@fb.com> wrote: > Ah I see, the problem is that individual streams may send WINDOW_UPDATE > such that their size exceeds their SETTINGS_INITIAL_WINDOW_SIZE, and that > would increase the size of the connection window above it's desired size > unexpectedly. > > If clients never sent WINDOW_UPDATEs such that the window exceeded its > initial size I think the proposal could work, but that is common practice > now. Thanks for the clarification. > > > On 02/11/2014 02:58 PM, Roberto Peon wrote: > > Sorry that could be confusing as stated, here is the same thing without > (hopefully) the confusing bit! > > The connection level window is almost always < sum(stream windows), and > this is necessary to ensure that large stream concurrencies can be > advertised. > > > On Tue, Feb 11, 2014 at 2:58 PM, Roberto Peon <grmocg@gmail.com> wrote: > >> No, it is very very very important that they're separate. >> The sum of the connection level window is almost always < sum(stream >> windows), and this is necessary to ensure that large stream concurrencies >> can be advertised. >> >> -=R >> >> >> On Tue, Feb 11, 2014 at 2:47 PM, Daniel Sommermann <dcsommer@fb.com>wrote: >> >>> Right, but as I understand it, the connection-level limit is meant to >>> model the total buffering capability of the receiver. This amount of buffer >>> space is only reduced when data on a particular stream is buffered. When >>> that data is processed, we eventually send a WINDOW_UPDATE for that stream, >>> but in reality, the receiver has also freed space in its total buffer >>> budget by the same amount, so at some point, a WINDOW_UPDATE for the >>> connection will follow for the same amount. >>> >>> What I'm suggesting is that we make the connection-level WINDOW_UPDATE >>> implicit with the stream-level WINDOW_UPDATE, since it fits with modeling >>> the buffering capability of the remote side. >>> >>> >>> On 02/11/2014 02:40 PM, Martin Thomson wrote: >>> >>>> On 11 February 2014 14:33, Daniel Sommermann <dcsommer@fb.com> wrote: >>>> >>>>> "Separate WINDOW_UPDATE frames are sent for the stream and connection >>>>> level >>>>> flow control windows. " >>>>> >>>>> It seems that we don't usually need a separate WINDOW_UPDATE for the >>>>> connection (with streamid = 0). When a particular stream gets >>>>> processed, we >>>>> send a WINDOW_UPDATE for that stream, but doesn't this also imply that >>>>> the >>>>> connection-level window should also be updated? When would a >>>>> WINDOW_UPDATE >>>>> for a stream NOT imply an update on the connection window? >>>>> >>>>> I can see keeping around WINDOW_UPDATE with streamid = 0 for the case >>>>> where >>>>> you want to increase only the connection window size at the beginning >>>>> of the >>>>> connection, but after that setup, it seems like a waste of bandwidth >>>>> to send >>>>> these extra WINDOW_UPDATE frames for the connection window. >>>>> >>>>> Thoughts? >>>>> >>>> There are two layers of flow control windows, one per stream, and a >>>> single connection-level window. >>>> >>>> WINDOW_UPDATE on stream 0 increases the space advertised on the >>>> connection-level window. It's critical to protocol operation that >>>> this be separately updated to the stream-level windows. >>>> >>> >>> >>> >> > >
Received on Tuesday, 11 February 2014 23:11:55 UTC