- From: Patrick McManus <mcmanus@ducksong.com>
- Date: Wed, 9 Oct 2013 22:21:28 -0700
- To: Ilya Grigorik <ilya@igvita.com>
- Cc: "ietf-http-wg@w3.org Group" <ietf-http-wg@w3.org>
- Message-ID: <CAOdDvNpdOvOo7gRzaqiRD9jkWZ5A_RDOJjsq6YPh1gCXVC5eEg@mail.gmail.com>
Hey Ilya, So Firefox has been taking exactly this approach with both spdy/3.[+] and http/2 already. We use a small initial window setting that is meant to apply to pushes - and we reusme them in much the same manner as you describe. For pulls we want to use large windows so we simply pipeline a window update in the same SSL data record that contains the HEADER. While there is a theoretical race there it in effect can't actually be delayed because of the way SSL frames everything atomically; it hasn't ever been a problem and no servers have complained to me (yet) about the extra frame callback overhead. I actually expected to have some interop problems with this strategy in the early days - but it hasn't been a problem at all. So imo the use case is already well served by the draft as is.. what's left is whether saving 8 extra bytes for the pat/ilya use case is interesting and worth the complexity.. I'd be happy with it of course, but I don't realistically think it is necessary. ymmv. -P On Tue, Oct 8, 2013 at 4:14 PM, Ilya Grigorik <ilya@igvita.com> wrote: > SETTINGS allows us to set a default starting window for all streams + > update this default later. However, I think there are compelling cases > where it would be beneficial to allow different streams to start with a > different initial window size (similar to optional priority in headers > frame). Given that this would effectively be a new feature... let me try > to motivate why the extra complexity is worth it based on some of the > recent work I've been involved with: > > We want to make browser pre{fetch,rendering} smarter [1,2]. Meaning, we > want to be able to discover critical page resources as early as possible > and kick off fetches for those assets also. However, since some of these > assets are large (and there can be many of them), we need to control how > much data we fetch (e.g. if we are too aggressive we may slow down the host > page, and/or incur high overhead for the user). > > A concrete example of this is the work we've been experimenting with in > PageSpeed [3], where we are aggressively inlining CSS/JS and even doing > "page splits": the rewriter effectively creates two pages, the first is the > "prefetch friendly" version which fits in < 15KB (one RTT), and second is > the diff that fills in the rest once the navigation is triggered via an XHR > -- if that sounds crazy, then that's not too far from the truth. That said, > we have a working prototype, and it's showing impressive results.. For > example, we can take a mobile wikipedia page, which currently takes 9s > (!!!) to first render (on a 3G profile), down to 1.6s [3] by using the > combination of prefetch + page split strategies. > > What does flow control have to do this with all this? When issuing a > prefetch, we would like to be able to open a request with a lower initial > window (e.g. 15KB), and fetch just the head of the document - in most > cases, this will allow us to discover the critical resources, initiate > requests for them, etc. Then, if the navigation is triggered, we would just > increment the window and "resume" the stream to get the rest of the page... > This eliminates the need for server rewriting / page splitting, which has a > lot of gnarly edge conditions. Handling this at the transport layer would > make it much, much simpler and more powerful. > > (Yes, we could lower the initial window for all streams, but that's > counter productive in majority of cases... we'd just end up sending a lot > more WINDOW_UPDATE frames for non-prefetch request.) > > Further, the ability to set a custom window size also allows us to adjust > this logic based on type of asset, prior knowledge of the site, or other > signals. For example, the other use case is progressive rendering of images > - i.e. using flow control to fetch image layers and having control over > where and when to stop. Concretely, we could fetch first X KB, which may > provide a reasonable low-res preview of the asset, and then continue > fetching subsequent layers until some condition is met (end of file, or max > resolution of device is reached -- if you're a 2x device, don't fetch the > 3x layers). I'm intentionally skipping over the image container > discussions here, since that's a separate conversation.. But I'll note that > many sites are already trying to provide this sort of experience, except > through rather poor implementation: inline low-res asset, render that, then > initiate a separate XHR to fetch image and replace with high-res version. > Needless to say, we can do much better, and there is strong interest in > providing this sort of functionality natively... > > -- > > In short, there are interesting cases where the initiator of the stream > may want to control the initial window size: to decrease it, and perhaps > even to increase it in some cases. There are multiple ways to achieve this, > but one plausible strategy would be to allow an optional SETTINGS_INITIAL_WINDOW_SIZE > payload in the headers frame, not unlike the optional priority field -- > minimal overhead, no races between initiating the request and > WINDOW_UPDATE, etc. > > Thoughts? > > Ilya > > [1] > https://docs.google.com/document/d/1wck0tFTiibKzZDuBeyK0lrKTKsZ5pqfvcR__1r2m834/edit > [2] http://lists.w3.org/Archives/Public/public-web-perf/2013Aug/0010.html > [3] https://developers.google.com/speed/pagespeed/optimization > [4] > http://www.webpagetest.org/result/130715_PZ_08063384bd76cd2206a1b39e8678e438/3/details/ >
Received on Thursday, 10 October 2013 05:21:54 UTC