Hi, Cameron- Thanks for your question. Cameron McCormack wrote: | | Cyril Concolato: | > I think you missed one choice: | > * Treat it as calcMode="linear" but apply inheritance | before computing | > the interpolation between the inherited value and 0. I | think this is the | > correct behavior but unfortunately it is poorly specified in SMIL. | | Ok. I did see a mail recently that said that it should be | the computed values that are intepolated between, | so that would solve the problem in this case. |How about for a property where the computed value | is still a keyword? For example: | | <animate attributeName="kerning" dur="6s" calcMode="linear" values="auto; 0; 1"/> Values that cannot be converted cannot be smoothly animated. Therefore, an animation step involving a non-numeric value will be a discontinuous animation. In the case above, the animation between "auto" and "0" would be discontinuous, but the animation between "0" and "1" would be continuous. Similarly, animation between any 2 non-numeric values would be discontinuous. If this is not sufficiently clear from the specification, please respond within 2 weeks with suggested text. Thanks- Doug, on behalf of the SVG WGReceived on Thursday, 8 June 2006 20:03:29 GMT
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