W3C home > Mailing lists > Public > public-xg-audio@w3.org > February 2011

Web Audio API is now available in Chrome

From: Chris Rogers <crogers@google.com>
Date: Mon, 31 Jan 2011 16:03:07 -0800
Message-ID: <AANLkTinOUbVkBBCDjMBj2LqY3CaQfOhNNOSbyMZ8G-Kk@mail.gmail.com>
To: public-xg-audio@w3.org
Hi Everybody,

I'd like to announce that Google Chrome now supports the Web Audio API.  For
now, it needs to be enabled in "about:flags" and runs on Mac OS X (Windows
and Linux are nearly ready!).  I've updated the demo page with a link to the
binary:

http://chromium.googlecode.com/svn/trunk/samples/audio/index.html

In addition to the downloadable binary I've provided, the code has made its
way into the Chrome 10 release branch, and will be available in the Chrome
developer channel (updated weekly).

As a side note, the Apple Safari binary is built from the same audio engine
code in WebKit.  Not surprisingly, the experience in both the browsers is
very similar when using the audio API.  But I'm interested in any
browser-specific bugs which people find.

Here are some of the next things I plan to do:
* Work on the final Windows and Linux porting work for Google Chrome
* Take a vacation!
* Develop comprehensive layout tests for the Web Audio API in WebKit.  This
will result in a more stable and robust implementation, and can help the
standardization process move further along.

Cheers,
Chris
Received on Tuesday, 1 February 2011 00:03:38 GMT

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