- From: Jonas Sicking <jonas@sicking.cc>
- Date: Fri, 12 Jul 2013 17:31:43 -0700
- To: Webapps WG <public-webapps@w3.org>
Hi All, Yesterday a few of us at mozilla went through the FileSystem API proposal we previously sent [1] and tightened it up. Executive Summary (aka TL;DR): Below is the mozilla proposal for a simplified filesystem API. It contains two new abstractions, a Directory object which allows manipulating files and directories within it, and a FileHandle object which allows holding an exclusive lock on a file while performing multiple read/write operations on it. It's largely modeled after posix, but because we've tried to keep it author friendly despite it's asynchronous nature, it differs in a few cases. There are opportunities for further simplifications by straying further from posix. It's unclear if this is desired or not. Detailed proposal: partial interface Navigator { Promise<Directory> getFilesystem(optional FilesystemParameters parameters); }; interface Directory { readonly attribute DOMString name; Promise<File> createFile(DOMString path, MakeFileOptions options); Promise<Directory> createDirectory(DOMString path); Promise<(File or Directory)> get(DOMString path); Promise<void> move((DOMString or File or Directory) entry, (DOMString or Directory or DestinationDict) dest); Promise<void> copy((DOMString or File or Directory) entry, (DOMString or Directory or DestinationDict) dest); Promise<boolean> remove((DOMString or File or Directory) path, optional DeleteMode recursive = "nonrecursive"); Promise<FileHandle> openRead((DOMString or File) file); Promise<FileHandleWritable> openWrite((DOMString or File) file, optional CreateMode createMode = "createifneeded"); Promise<FileHandleWritable> openAppend((DOMString or File) file, optional CreateMode createMode = "createifneeded"); EventStream<(File or Directory)> enumerate(); EventStream<File> enumerateDeep(); }; interface FileHandle { readonly attribute FileOpenMode mode; readonly attribute boolean active; attribute long long? location; Promise<File> getFile(); AbortableProgressPromise<ArrayBuffer> read(unsigned long long size); AbortableProgressPromise<DOMString> readText(unsigned long long size, optional DOMString encoding = "utf-8"); void abort(); }; interface FileHandleWritable : FileHandle { AbortableProgressPromise<void> write((DOMString or ArrayBuffer or ArrayBufferView or Blob) value); Promise<void> setSize(optional unsigned long long size); Promise<void> flush(); }; partial interface URL { static DOMString? getPersistentURL(File file); } // WebIDL cruft that's largely transparent enum PersistenceType { "temporary", "persistent" }; dictionary FilesystemParameters { PersistenceType storage = "temporary"; }; dictionary MakeFileOptions { boolean overwriteIfExists = false; (DOMString or Blob or ArrayBuffer or ArrayBufferView) data; }; enum CreateMode { "createifneeded", "dontcreate" } enum DeleteMode { "recursive", "nonrecursive" } dictionary DestinationDict { Directory dir; DOMString name; }; enum FileOpenMode { "read", "write", "append" }; So this API introduces 2 classes: Directory and FileHandle. Directory allows manipulation of the files and directories stored inside that directory. FileHandle represents an exclusively opened file and allows manipulation of the file contents. The behavior is hopefully mostly obvious. A few general comments: The functions on Directory that accept DOMString arguments for filenames allow names like "path/to/file". If the function creates a file, then it creates the intermediate directories. Such paths are always interpreted as relative to the directory itself, never relative to the root. We were thinking of *not* allowing paths that walk up the directory tree. So paths like "../foo", "..", "/foo/bar" or "foo/../bar" are not allowed. This to keep things simple and avoid security issues for the page. Likewise, passing a File object to an operation of Directory where the File object isn't contained in that directory or its descendents also results in an error. One thing that is probably not obvious is how the FileHandle.location attribute works. This attribute is used by the read/readText/write functions to select where the read or write operation starts. When .read is called, it uses the current value of .location to determine where the reading starts. It then fires off an asynchronous read operation. It finally synchronously increases .location by the amount of the 'size' argument before returning. Same thing for .write() and .readText(). This means that the caller can simply set .location and then fire off multiple read or write operations which automatically will happen staggered in the file. It also means that the caller can set the location for next operation by simply setting .location, or can check the current location by simply getting .location. Setting .location to null means "go to the end". Note that getting or setting .location does not need to synchronously call seek, or do any IO operations, in the implementation. Instead the implementation simply tracks .location in the API implementation. Whenever a read or write operation is scheduled, the current .location is sent along with the operation information to the IO thread and the seek can happen there. Many times the implementation can optimize out the seek entirely. The FileHandle class automatically closes itself as soon as the page stops posting further calls to .read/.readBinary/.write to it. This happens once the last Promise returned from one of those operations has been resolved, without further calls to .read/.readBinary/.write having happened. This is similar to IDB transactions, though obviously there are no transactional semantics here. I.e. there is no way to roll back any changes. There are a few things that we did have disagreements on and which would be worth debating: Is the setup around the FileHandle.location attribute a good idea? Some people found it confusingly different from posix. There's a few more "mode" flags in various functions than I like. In particular the "recursive" flag for Directory.remove was debated. Do we really need the ability to call .remove on a directory and have it fail if the directory isn't empty? And should it really be the default behavior? Likewise, can we get rid of the "createifneeded" vs. "dontcreate" switch for .openWrite()/.openAppend()? What about the overwriteIfExists flag for createFile? Do we really need the .openAppend() function? Or is it ok to ask people to use .openWrite() and then go to the end before writing? Finally, there was debate about if we need a Directory abstraction at all, or if we could create something simpler which relied on string munging instead. Some examples of what code would look like: // Save some downloaded data into a new file: navigator.getFilesystem().then(function(root) { root.createFile("myfile.txt", { data: xhr.response }); }); // Append 5 bytes to the end of a large existing file: navigator.getFilesystem().then(function(root) { return root.openAppend("largefile.dat"); }).then(function(handle) { return handle.write(new Uint8Array([1, 1, 2, 3, 5])); }); // Increase the 100th byte in large existing file: var fileHandle; navigator.getFilesystem().then(function(root) { return root.openAppend("dir/highscores"); }).then(function(handle) { fileHandle = handle; fileHandle.location = 100; return handle.read(1); }).then(function(buffer) { assert(buffer.byteLength === 1); var view = new Uint8Array(buffer); view[0]++; fileHandle.location--; return handle.write(buffer); }); I hope to send this proposal to public-script-coord soon after some debate on this list. [1] http://lists.w3.org/Archives/Public/public-webapps/2013AprJun/0382.html / Jonas
Received on Saturday, 13 July 2013 00:32:41 UTC