Re: [svgwg] Values in SVGZoomAndPan and SVGUnitTypes should be accessible to javascript

@bzbarsky, I guess "If V is a platform object that implements the 
interface for which O is the interface prototype object, return true" 
is the relevant bit here? That's interesting, I had no idea that was 
ever intended to work, or indeed that it did work in Gecko.

In any case, the goal of "things on the right-hand side of an 
"implements" statement are always [NoInterfaceObject] interfaces" is 
clearly a good one, and before this issue I assumed that it was 
already so, or otherwise a mistake.

As for compat, I think 
https://github.com/w3c/svgwg/issues/291#issuecomment-254930687 has a 
good chance of working out. For Gecko, the SVG_UNIT_TYPE_* constants 
would go away in a few places, but per 
https://github.com/w3c/svgwg/issues/291#issuecomment-254442089 it 
ought be quite low risk.

-- 
GitHub Notification of comment by foolip
Please view or discuss this issue at 
https://github.com/w3c/svgwg/issues/291#issuecomment-259518577 using 
your GitHub account

Received on Wednesday, 9 November 2016 20:32:26 UTC