Starting Our Mission

While this group is called Declarative WebVR, it is likely that whatever 
is developed will also need to handle flat-3D (e.g., 3D objects 
displayed on a desktop) and Augmented Reality. Developers are not going 
to want to write one set of code for VR, another for flat-3D, and a 
third for augmented reality.

That does not mean this should be an LCD (lowest common denominator) 
solution. A solution that has different capabilities depending on the 
application and hardware in use with rollbacks to simpler processing if 
the environment doesn't handle it.

At this initial stage, I think it is important to only specify the 
technologies use by the environment (i.e., web pages and browsers) 
without trying to dictate how the technologies might constrain the 
desired capabilities. This is the time to dream.

-- 
*Leonard Daly*
3D Systems Architect & Cloud Consultant
President, Daly Realism - /Creating the Future/

Received on Thursday, 1 December 2016 05:43:26 UTC