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Re: "ScriptProcessorNode is Unfit For Purpose" issue

From: Chris Wilson <cwilso@google.com>
Date: Fri, 26 Jul 2013 08:35:46 -0700
Message-ID: <CAJK2wqUj9wh3xoEoa5XFcNLvgvF-_-xPFNpooAP8TixTG-JzDw@mail.gmail.com>
To: "Robert O'Callahan" <robert@ocallahan.org>
Cc: Alex Russell <slightlyoff@google.com>, "public-audio@w3.org" <public-audio@w3.org>, "www-tag@w3.org List" <www-tag@w3.org>, Olivier Thereaux <Olivier.Thereaux@bbc.co.uk>
On Thu, Jul 25, 2013 at 4:50 PM, Robert O'Callahan <robert@ocallahan.org>wrote:

> ...The reality is that a lot of the things you might want to do when
> generating audio data (e.g. implement a game emulator) can only be done on
> the main thread today, so for many applications audio-generating Workers
> would not be immediately useful.
>

I'm not sure I understand why that statement is true, outside of the fairly
narrow "emulate a single-threaded hardware platform" scenario.  For all of
the uses I've considered for ScriptProcessor, workers would be much better.
Received on Friday, 26 July 2013 15:36:13 UTC

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