- From: GameDev.net <webmaster@gamedev.net>
- Date: Tue, 20 Jul 2004 13:00:17 -0700
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=======================
Welcome to GDNet Direct
[7.12.04 - 7.18.04]
------------------
Issue #29, Volume #3
=======================
=================
Table of Contents
-----------------
1. Editor's Note 5. Tip of the Week
2. Recent Articles 6. GD Showcase
3. GameDev NewsBytes 7. Featured Book
4. Jobs @ GameDev.net 8. Poll Results
=================================================
================
1. Editor's Note
[7.20.04]
================
Whoohoo! More tips! More software! Keep 'em coming! Not only that, but
we'll be starting a new submissions column as well very soon, called Game
Attorney Q&A:
http://www.gamedev.net/community/forums/topic.asp?topic_id=257133
The basic idea is you get to submit questions to Tom Buscaglia, a
well-known game industry business lawyer, and he'll answer a question a
week for display in the newsletter. Hm, did I say a question a week?
Whoops. I meant a question a month. Well... perhaps we could do a question
a week... but it all depends on how many questions we get! I know business
law sure as hell confuses me, so if you have nagging doubts, get them
settled. Send your questions to gamelaw@gamedev.net
- Gaiiden
newsletter@gamedev.net
______________________________ _______________________________
______________________________ADVERTISEMENT_______________________________
Stop Playing Games – Start Making Them!
The biggest names in game development partnered with SMU to build The
Guildhall and its 18-month digital games education program. Graeme Devine,
Levelord, Tom Hall, Paul Jaquays, John Romero and more helped write the
curriculum, and students work in teams to build three complete games for
their portfolios. Study art creation, software development, and even level
design – the only program of its kind in the world! The Guildhall is
located in the Dallas area – home to top studios such as id Software,
Ensemble Studios, Ritual Entertainment, Gearbox and more. Come learn from
the best!
http://www.guildhall.smu.edu/
__________________________________________________________________________
==================
2. Recent Articles
==================
[FEATURED ARTICLES]
- Designing Games for the Wage Slave
by Stuart Walpole
http://www.gamedev.net/reference/design/features/wageslave/
- Balanced binary search tree with a doubly linked list in C++
by Arjan van den Boogaard
http://www.gamedev.net/reference/programming/features/TStorage/
- Marketing 101 Part 1: The 4 Ps
by Joseph Lieberman
http://www.gamedev.net/reference/business/features/marketing101_1/
- Uniform Terrain Decalcomania
by Graham Towse
http://www.gamedev.net/reference/programming/features/utd/
- Game Port: Game Development in Singapore Part 1
by David Michael
http://www.gamedev.net/reference/business/features/gameport1/
[COLUMNS]
- BOOK EXCERPT
Programming Role Playing Games, 2nd Edition
by Jim Adams
http://www.gamedev.net/reference/programming/features/prpg11/
- SPONSORED ARTICLE
Making the Game, Then Making the Grade
by The Guildhall Staff
http://www.gamedev.net/reference/business/features/guildhall/
- BOOK EXCERPT
Character Development and Storytelling for Games
Lee Sheldon
http://www.gamedev.net/reference/design/features/cdastfg5/
- SWEET SNIPPET
Using Function Pointers
Jason Mickela
http://www.gamedev.net/reference/articles/article2116.asp
- GAME ENGINEERING
Test Driving Expression Template Programming
by Kent Lai
http://www.gamedev.net/columns/gameengineering/testing/
====================
3. GameDev NewsBytes
====================
[7/18/04]
- Virii beta released
http://www.gamedev.net/community/forums/topic.asp?topic_id=257895
[7/15/04]
- Square Enix to bring Final Fantasy to Vodafone
http://www.gamedev.net/community/forums/topic.asp?topic_id=257379
- When it Comes to Mobile Games, Women Play and Men Pay says Yankee Group
http://www.gamedev.net/community/forums/topic.asp?topic_id=257302
[7/14/04]
- PHP 5 released
http://www.gamedev.net/community/forums/topic.asp?topic_id=257093
- TMDC7 Site Launched
http://www.gamedev.net/community/forums/topic.asp?topic_id=257178
- JavaScript 3D
http://www.gamedev.net/community/forums/topic.asp?topic_id=257240
- DOOM 3 finally here?
http://www.gamedev.net/community/forums/topic.asp?topic_id=257268
- Call for contributors: Secrets of the Game Business 2nd edition
http://www.gamedev.net/community/forums/topic.asp?topic_id=257127
[7/13/04]
- Sony to investigate the use of OpenGL ES
http://www.gamedev.net/community/forums/topic.asp?topic_id=256994
- Toolsforgames.com released
http://www.gamedev.net/community/forums/topic.asp?topic_id=256833
- GAudio 2.4.0 released
http://www.gamedev.net/community/forums/topic.asp?topic_id=256901
[7/12/04]
- Real-time Magic-Eye Java applets
http://www.gamedev.net/community/forums/topic.asp?topic_id=256561
- RakNet now totally free
http://www.gamedev.net/community/forums/topic.asp?topic_id=256661
- Etnus Releases TotalView 6.5
http://www.gamedev.net/community/forums/topic.asp?topic_id=256742
- New PlayStation set for May debut
http://www.gamedev.net/community/forums/topic.asp?topic_id=256646
- GLIntercept 0.3 = GLSL + Display Lists and more
http://www.gamedev.net/community/forums/topic.asp?topic_id=256585
- Stencil shadows actually being used
http://www.gamedev.net/community/forums/topic.asp?topic_id=256550
=====================
4. Jobs @ GameDev.net
=====================
----------------
Latest Companies
----------------
- Midway Games (1)
http://www.gamedev.net/directory/careers/default.asp?EmployerID=33
- Massive Incorporated (2)
http://www.gamedev.net/directory/careers/default.asp?EmployerID=33
- Elsewhere Entertainment (1)
http://www.gamedev.net/directory/careers/default.asp?EmployerID=33
- Ambit Recruitment Group (1)
http://www.gamedev.net/directory/careers/default.asp?EmployerID=33
- RTzen, Inc (1)
http://www.gamedev.net/directory/careers/default.asp?EmployerID=33
- Ambit Recruitment Group (7)
http://www.gamedev.net/directory/careers/default.asp?EmployerID=10
- Ambit Recruitment Group (1)
http://www.gamedev.net/directory/careers/default.asp?EmployerID=10
- Sony Computer Entertainment America (SCEA) (1)
http://www.gamedev.net/directory/careers/default.asp?EmployerID=33
- Rockstar Vienna (1)
http://www.gamedev.net/directory/careers/default.asp?EmployerID=49
- Centerscore (2)
http://www.gamedev.net/directory/careers/default.asp?EmployerID=48
--------
All Jobs
--------
- Artist (3)
http://www.gamedev.net/directory/careers/default.asp?OccupationID=1
- Designer (3)
http://www.gamedev.net/directory/careers/default.asp?OccupationID=2
- Hardware Engineer (1)
http://www.gamedev.net/directory/careers/default.asp?OccupationID=7
- Manager/Executive (5)
http://www.gamedev.net/directory/careers/default.asp?OccupationID=6
- Other (1)
http://www.gamedev.net/directory/careers/default.asp?OccupationID=10
- Producer/Director (1)
http://www.gamedev.net/directory/careers/default.asp?OccupationID=3
- Programmer (15)
http://www.gamedev.net/directory/careers/default.asp?OccupationID=4
- QA/Testing (1)
http://www.gamedev.net/directory/careers/default.asp?OccupationID=8
=========================================
To see all offers or find information
on posting an ad:
http://www.gamedev.net/directory/careers/
=========================================
==================
5. Tip of the Week
------------------
Submitted by DudeMiester
========================
A useful timer class, for those without
#ifndef TIMER_H
#define TIMER_H
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
class CTimer
{
protected:
long long StartTime;
long long Frequency;
public:
long long GetFreqency()
{
return Frequency;
}
float GetElapsedTime()
{
long long CurrentTime;
QueryPerformanceCounter((LARGE_INTEGER*)&CurrentTime);
return (float)(CurrentTime-StartTime)/Frequency;
}
void Restart()
{
QueryPerformanceCounter((LARGE_INTEGER*)&StartTime);
}
CTimer()
{
QueryPerformanceFrequency((LARGE_INTEGER*)&Frequency);
QueryPerformanceCounter((LARGE_INTEGER*)&StartTime);
}
};
#endif
==============
6. GD Showcase
==============
- Dodecahellspawn - Work in Progress by SiCrane [NEW!]
http://www.gamedev.net/community/gds/viewentry.asp?projectid=257374
- Organix(BETA) by TANSTAAFL
http://www.gamedev.net/community/gds/viewentry.asp?projectid=253211
- Knight's Challenge by TANSTAAFL
http://www.gamedev.net/community/gds/viewentry.asp?projectid=251205
- Reversi by TANSTAAFL
http://www.gamedev.net/community/gds/viewentry.asp?projectid=251209
- Diamond Maze by TANSTAAFL
http://www.gamedev.net/community/gds/viewentry.asp?projectid=251207
- JetLag 2003 by TANSTAAFL
http://www.gamedev.net/community/gds/viewentry.asp?projectid=251192
================
7. Featured Book
================
Game Plan
by Alan Gershenfeld, Mark Loparco, Cecilia Barajas
Published May 2003
Average rating: [unrated]
Summary
=======
This essential guide includes everything job seekers need to know about:
* How the computer and video game business really works
* How to break into the industry
* How to get your dream game made
* The many different jobs in the field
* Surviving and thriving in the marketplace Three top game veterans
provide all the information readers need to begin their search: Alan
Gershenfeld, former senior vice-president of Activison Studios, Mark
Loparco, one of the industry’s top edutainment producers, and Cecilia
Barajas, an acclaimed game producer/ director and a design consultant on
hundreds of games. Game Plan also features expert advice by top gamemakers
from such leading game publishers and developers as Electronic Arts,
Activision, Microsoft, Midway, LucasArts, and THQ.
http://www.gamedev.net/columns/books/bookdetails.asp?ProductID=390
===================================
8. Poll Results [7.12.04 - 7.20.04]
===================================
Q: What extracurricular activities are/were you involved in during your
high school years?
Student Government-------39---|||------------------7.5%
Sports-------------------210--||||||||||||||||||---40.3%
Theatre------------------57---|||||----------------10.9%
Academic Clubs-----------103--|||||||||------------19.8%
Jobs---------------------189--||||||||||||||||-----36.3%
Band/Instruments/Choir---136--||||||||||||---------26.1%
Church Groups------------70---|||||||--------------13.4%
Yearbook/Newspaper-------39---|||------------------7.5%
Peer Mediation-----------13---|--------------------2.5%
Speech and Debate--------35---||-------------------6.73%
Other--------------------94---||||||||-------------18%
Total Votes: 520
===========================================
For more News and info, visit GameDev.net
http://www.gamedev.net/
-------------------------------------------
GameDev.net * 13815 Corte Ganso * San Diego, CA 92129
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Received on Wednesday, 21 July 2004 03:28:40 UTC