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- Date: Tue, 20 Jul 2004 13:00:17 -0700
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======================= Welcome to GDNet Direct [7.12.04 - 7.18.04] ------------------ Issue #29, Volume #3 ======================= ================= Table of Contents ----------------- 1. Editor's Note 5. Tip of the Week 2. Recent Articles 6. GD Showcase 3. GameDev NewsBytes 7. Featured Book 4. Jobs @ GameDev.net 8. Poll Results ================================================= ================ 1. Editor's Note [7.20.04] ================ Whoohoo! More tips! More software! Keep 'em coming! Not only that, but we'll be starting a new submissions column as well very soon, called Game Attorney Q&A: http://www.gamedev.net/community/forums/topic.asp?topic_id=257133 The basic idea is you get to submit questions to Tom Buscaglia, a well-known game industry business lawyer, and he'll answer a question a week for display in the newsletter. Hm, did I say a question a week? Whoops. I meant a question a month. Well... perhaps we could do a question a week... but it all depends on how many questions we get! I know business law sure as hell confuses me, so if you have nagging doubts, get them settled. Send your questions to gamelaw@gamedev.net - Gaiiden newsletter@gamedev.net ______________________________ _______________________________ ______________________________ADVERTISEMENT_______________________________ Stop Playing Games – Start Making Them! The biggest names in game development partnered with SMU to build The Guildhall and its 18-month digital games education program. Graeme Devine, Levelord, Tom Hall, Paul Jaquays, John Romero and more helped write the curriculum, and students work in teams to build three complete games for their portfolios. Study art creation, software development, and even level design – the only program of its kind in the world! The Guildhall is located in the Dallas area – home to top studios such as id Software, Ensemble Studios, Ritual Entertainment, Gearbox and more. Come learn from the best! http://www.guildhall.smu.edu/ __________________________________________________________________________ ================== 2. Recent Articles ================== [FEATURED ARTICLES] - Designing Games for the Wage Slave by Stuart Walpole http://www.gamedev.net/reference/design/features/wageslave/ - Balanced binary search tree with a doubly linked list in C++ by Arjan van den Boogaard http://www.gamedev.net/reference/programming/features/TStorage/ - Marketing 101 Part 1: The 4 Ps by Joseph Lieberman http://www.gamedev.net/reference/business/features/marketing101_1/ - Uniform Terrain Decalcomania by Graham Towse http://www.gamedev.net/reference/programming/features/utd/ - Game Port: Game Development in Singapore Part 1 by David Michael http://www.gamedev.net/reference/business/features/gameport1/ [COLUMNS] - BOOK EXCERPT Programming Role Playing Games, 2nd Edition by Jim Adams http://www.gamedev.net/reference/programming/features/prpg11/ - SPONSORED ARTICLE Making the Game, Then Making the Grade by The Guildhall Staff http://www.gamedev.net/reference/business/features/guildhall/ - BOOK EXCERPT Character Development and Storytelling for Games Lee Sheldon http://www.gamedev.net/reference/design/features/cdastfg5/ - SWEET SNIPPET Using Function Pointers Jason Mickela http://www.gamedev.net/reference/articles/article2116.asp - GAME ENGINEERING Test Driving Expression Template Programming by Kent Lai http://www.gamedev.net/columns/gameengineering/testing/ ==================== 3. GameDev NewsBytes ==================== [7/18/04] - Virii beta released http://www.gamedev.net/community/forums/topic.asp?topic_id=257895 [7/15/04] - Square Enix to bring Final Fantasy to Vodafone http://www.gamedev.net/community/forums/topic.asp?topic_id=257379 - When it Comes to Mobile Games, Women Play and Men Pay says Yankee Group http://www.gamedev.net/community/forums/topic.asp?topic_id=257302 [7/14/04] - PHP 5 released http://www.gamedev.net/community/forums/topic.asp?topic_id=257093 - TMDC7 Site Launched http://www.gamedev.net/community/forums/topic.asp?topic_id=257178 - JavaScript 3D http://www.gamedev.net/community/forums/topic.asp?topic_id=257240 - DOOM 3 finally here? http://www.gamedev.net/community/forums/topic.asp?topic_id=257268 - Call for contributors: Secrets of the Game Business 2nd edition http://www.gamedev.net/community/forums/topic.asp?topic_id=257127 [7/13/04] - Sony to investigate the use of OpenGL ES http://www.gamedev.net/community/forums/topic.asp?topic_id=256994 - Toolsforgames.com released http://www.gamedev.net/community/forums/topic.asp?topic_id=256833 - GAudio 2.4.0 released http://www.gamedev.net/community/forums/topic.asp?topic_id=256901 [7/12/04] - Real-time Magic-Eye Java applets http://www.gamedev.net/community/forums/topic.asp?topic_id=256561 - RakNet now totally free http://www.gamedev.net/community/forums/topic.asp?topic_id=256661 - Etnus Releases TotalView 6.5 http://www.gamedev.net/community/forums/topic.asp?topic_id=256742 - New PlayStation set for May debut http://www.gamedev.net/community/forums/topic.asp?topic_id=256646 - GLIntercept 0.3 = GLSL + Display Lists and more http://www.gamedev.net/community/forums/topic.asp?topic_id=256585 - Stencil shadows actually being used http://www.gamedev.net/community/forums/topic.asp?topic_id=256550 ===================== 4. Jobs @ GameDev.net ===================== ---------------- Latest Companies ---------------- - Midway Games (1) http://www.gamedev.net/directory/careers/default.asp?EmployerID=33 - Massive Incorporated (2) http://www.gamedev.net/directory/careers/default.asp?EmployerID=33 - Elsewhere Entertainment (1) http://www.gamedev.net/directory/careers/default.asp?EmployerID=33 - Ambit Recruitment Group (1) http://www.gamedev.net/directory/careers/default.asp?EmployerID=33 - RTzen, Inc (1) http://www.gamedev.net/directory/careers/default.asp?EmployerID=33 - Ambit Recruitment Group (7) http://www.gamedev.net/directory/careers/default.asp?EmployerID=10 - Ambit Recruitment Group (1) http://www.gamedev.net/directory/careers/default.asp?EmployerID=10 - Sony Computer Entertainment America (SCEA) (1) http://www.gamedev.net/directory/careers/default.asp?EmployerID=33 - Rockstar Vienna (1) http://www.gamedev.net/directory/careers/default.asp?EmployerID=49 - Centerscore (2) http://www.gamedev.net/directory/careers/default.asp?EmployerID=48 -------- All Jobs -------- - Artist (3) http://www.gamedev.net/directory/careers/default.asp?OccupationID=1 - Designer (3) http://www.gamedev.net/directory/careers/default.asp?OccupationID=2 - Hardware Engineer (1) http://www.gamedev.net/directory/careers/default.asp?OccupationID=7 - Manager/Executive (5) http://www.gamedev.net/directory/careers/default.asp?OccupationID=6 - Other (1) http://www.gamedev.net/directory/careers/default.asp?OccupationID=10 - Producer/Director (1) http://www.gamedev.net/directory/careers/default.asp?OccupationID=3 - Programmer (15) http://www.gamedev.net/directory/careers/default.asp?OccupationID=4 - QA/Testing (1) http://www.gamedev.net/directory/careers/default.asp?OccupationID=8 ========================================= To see all offers or find information on posting an ad: http://www.gamedev.net/directory/careers/ ========================================= ================== 5. Tip of the Week ------------------ Submitted by DudeMiester ======================== A useful timer class, for those without #ifndef TIMER_H #define TIMER_H #define WIN32_LEAN_AND_MEAN #include <windows.h> class CTimer { protected: long long StartTime; long long Frequency; public: long long GetFreqency() { return Frequency; } float GetElapsedTime() { long long CurrentTime; QueryPerformanceCounter((LARGE_INTEGER*)&CurrentTime); return (float)(CurrentTime-StartTime)/Frequency; } void Restart() { QueryPerformanceCounter((LARGE_INTEGER*)&StartTime); } CTimer() { QueryPerformanceFrequency((LARGE_INTEGER*)&Frequency); QueryPerformanceCounter((LARGE_INTEGER*)&StartTime); } }; #endif ============== 6. GD Showcase ============== - Dodecahellspawn - Work in Progress by SiCrane [NEW!] http://www.gamedev.net/community/gds/viewentry.asp?projectid=257374 - Organix(BETA) by TANSTAAFL http://www.gamedev.net/community/gds/viewentry.asp?projectid=253211 - Knight's Challenge by TANSTAAFL http://www.gamedev.net/community/gds/viewentry.asp?projectid=251205 - Reversi by TANSTAAFL http://www.gamedev.net/community/gds/viewentry.asp?projectid=251209 - Diamond Maze by TANSTAAFL http://www.gamedev.net/community/gds/viewentry.asp?projectid=251207 - JetLag 2003 by TANSTAAFL http://www.gamedev.net/community/gds/viewentry.asp?projectid=251192 ================ 7. Featured Book ================ Game Plan by Alan Gershenfeld, Mark Loparco, Cecilia Barajas Published May 2003 Average rating: [unrated] Summary ======= This essential guide includes everything job seekers need to know about: * How the computer and video game business really works * How to break into the industry * How to get your dream game made * The many different jobs in the field * Surviving and thriving in the marketplace Three top game veterans provide all the information readers need to begin their search: Alan Gershenfeld, former senior vice-president of Activison Studios, Mark Loparco, one of the industry’s top edutainment producers, and Cecilia Barajas, an acclaimed game producer/ director and a design consultant on hundreds of games. Game Plan also features expert advice by top gamemakers from such leading game publishers and developers as Electronic Arts, Activision, Microsoft, Midway, LucasArts, and THQ. http://www.gamedev.net/columns/books/bookdetails.asp?ProductID=390 =================================== 8. Poll Results [7.12.04 - 7.20.04] =================================== Q: What extracurricular activities are/were you involved in during your high school years? Student Government-------39---|||------------------7.5% Sports-------------------210--||||||||||||||||||---40.3% Theatre------------------57---|||||----------------10.9% Academic Clubs-----------103--|||||||||------------19.8% Jobs---------------------189--||||||||||||||||-----36.3% Band/Instruments/Choir---136--||||||||||||---------26.1% Church Groups------------70---|||||||--------------13.4% Yearbook/Newspaper-------39---|||------------------7.5% Peer Mediation-----------13---|--------------------2.5% Speech and Debate--------35---||-------------------6.73% Other--------------------94---||||||||-------------18% Total Votes: 520 =========================================== For more News and info, visit GameDev.net http://www.gamedev.net/ ------------------------------------------- GameDev.net * 13815 Corte Ganso * San Diego, CA 92129 ====================================================== --- You are currently subscribed to gamedev as: www-xml-linking-comments@w3.org To unsubscribe send a blank email to leave-gamedev-14890883A@atomic.sparklist.com
Received on Wednesday, 21 July 2004 03:28:40 UTC