- From: David Booth <dbooth@w3.org>
- Date: Thu, 27 Feb 2003 19:58:27 -0500
- To: www-ws-arch@w3.org
Here are the proposed definitions of "synchronous" that I've collected from
the list. If I've missed any, it was only due to volume of messages I was
trying to sort through -- not due to any desire to slight anyone -- so
please accept my apology. If that happened, and you do feel that (yet)
another definition should be considered, please re-submit it to the list by
reply message and give it a unique name as I've done with the others below,
so that we can be clear when in referring to them.
==============================================
Definition dbooth-2
[This is my attempt at combining the main concepts I've seen in others.]
Synchronous interaction
An interaction is synchronous if the parties are involved in the
interaction at the same time and the interaction carries an expectation of
immediate processing. A one-way interaction is synchronous if successful
message delivery implies that the message either has been processed by the
receiver or is actively being processed. A round-trip or more complex
interaction is synchronous if the initiator pauses some of its processing
to wait for the interaction's constituent messages to be processed. In a
round-trip interaction, the request and response are often sent over the
same communication channel.
----
Definition dbooth-1
http://lists.w3.org/Archives/Public/www-ws-arch/2003Feb/0222.html
Property of an interaction whose results are directly following the
interaction. An interaction between an initiator and a respondent is
synchronous if the initiator blocks some further processing while it waits
for a corresponding action, response or acknowledgement from the respondent.
----
Definition ugo-2c
http://lists.w3.org/Archives/Public/www-ws-arch/2003Feb/0386.html
Asynchronous: A request/response interaction is said to be asynchronous
when the request and response are chronologically decoupled. In other
words, the client agent does not have to "wait" for the response once it
issues the initial request. The exact meaning of "not having to wait"
depends on the characteristics of the client agent (including the transfer
protocol it uses). Examples include receiving the response on a different
thread, on a different socket, on a different end-point, by polling the
server, etc.
Synchronous: The opposite of asynchronous.
----
Definition daveo-1
http://lists.w3.org/Archives/Public/www-ws-arch/2003Feb/0432.html
synchronous
a programmatic flow of control on the sender effectively does nothing but
wait for a response after sending it's request
----
Definition daveo-2
http://lists.w3.org/Archives/Public/www-ws-arch/2003Feb/0432.html
synchronous
the request and response flow forwards and backwards over the same virtual
connection between the sender and receiver.
----
Definition moberg-1
http://lists.w3.org/Archives/Public/www-ws-arch/2003Feb/0343.html
A web service response is said to be synchronous iff it is returned using
the same network connection used in sending the request to which it is a
response. (This implies that only one URL would be needed for
request-response MEP when the response is synchronous and uses a transfer
protocol that has URLs. It also implies that the request and response occur
within the interval of time that the network connection exists. Also, there
is overhead in setting up only one TCP connection when TCP is used, and
since we are talking about IP _connections_ that will be almost always the
case.)
A web service response is said to asynchronous iff it is returned using a
network connection that is distinct from that used for sending the request
to which it is a response. (Implications: Two URLs are needed to configure
a request-response MEP when the response is ==>asynchronous. The response
connection may occur while the request connection is still open or after it
is closed. For TCP-based transfer protocols, two connection setups will be
needed.)
----
Definition assaf-3
http://lists.w3.org/Archives/Public/www-ws-arch/2003Feb/0354.html
A transport is synchronous iff the request is returned using the same
network connection.
----
Definition cutler-1
http://lists.w3.org/Archives/Public/www-ws-arch/2003Feb/0358.html
Synchronous: a request/response exchange that is correlated by virtue of a
serialized, sequenced exchange of messages between requestor and
respondant, typically over the same socket or stream.
Asynchronous: a request/response exchange that is not synchronous,
typically relying on some mechanism such as Message-ID within the messages
to correlate the request and response messages.
----
Definition ferris-1
http://lists.w3.org/Archives/Public/www-ws-arch/2003Feb/0437.html
synchronous message exchange (applies to oneway as well as
request/response) requires that both sender and receiver, or initiator and
respondant, processes are running/active at the same time as the exchange
takes place. In the case of request/response, the exchange is synchronous
if both sender and receiver remain in the running/active state for both the
request and response.
asynchronous message exchange (also applies to oneway or request response)
does not require, but does not preclude, that both sender and receiver, or
initiator and respondant, processes are running/active at the same time as
the exchange takes place. It typcally requires some form of mediation
between the sender and receiver such as a message queue.
----
Definition mikec-1
http://lists.w3.org/Archives/Public/www-ws-arch/2003Feb/0318.html
(Taken from
http://whatis.techtarget.com/definition/0,,sid9_gci213080,00.html ?)
In program-to-program communication, synchronous communication requires
that each end of an exchange of communication respond in turn without
initiating a new communication. A typical activity that might use a
synchronous protocol would be a transmission of files from one point to
another. As each transmission is received, a response is returned
indicating success or the need to resend. Each successive transmission of
data requires a response to the previous transmission before a new one can
be initiated. Synchronous program communication is contrasted with
asynchronous program communication.
----
Definition walden-1
http://lists.w3.org/Archives/Public/www-ws-arch/2003Feb/0326.html
Synchronous, then, places a constraint on a response such that the response
must be received within a strictly or loosely defined time quantum (strict
vs lax synchrony), or else the exchange fails.
Asynchronous differs in that no amount of elapsed time signals the failure
of the exchange.
----
Definition assaf-1
http://lists.w3.org/Archives/Public/www-ws-arch/2003Feb/0321.html
An operation is synchronous if both service requester and service provider
engage will always engage in that operation at the same time.
----
Definition assaf-2
http://lists.w3.org/Archives/Public/www-ws-arch/2003Feb/0321.html
An interaction is synchronous if activities demarcated by that interaction
will always be performed at the same time.
--
David Booth
W3C Fellow / Hewlett-Packard
Telephone: +1.617.253.1273
Received on Thursday, 27 February 2003 19:59:49 UTC