RE: Snapshot of Web Services Glossary

Yeah, this is the approach to synchronous that I recall impressed me as
being MOST different from the others.  I recall that there was a
considerably more formal definition along these lines some months ago.
Well, if not more formal at least longer, but along the same lines with
the concept of agreeing about the time of day being the key factor.

OK, there is the "blocking" thing, as in David's definition, there is
this thing with agreeing about timing of clocks, and there have also
been other definitions that were pretty formal but which ran along the
lines of "how soon" things happen.

IMHO there are at least three completely different understandings of
what synchronous means floating around.  They all sound really good to
me, but they are not the same.  I would REALLY like it if we could agree
on one of them and make sure that when we use the word we agree that we
are using the word in that sense.  Or, perhaps we could subset them
somehow, as in synchronous(1) ... Synchronous(N). 

-----Original Message-----
From: Assaf Arkin [mailto:arkin@intalio.com] 
Sent: Friday, February 21, 2003 12:26 PM
To: David Booth; Martin Chapman; www-ws-arch@w3.org
Cc: 'Hugo Haas'
Subject: RE: Snapshot of Web Services Glossary





> -----Original Message-----
> From: www-ws-arch-request@w3.org [mailto:www-ws-arch-request@w3.org]On
> Behalf Of David Booth
> Sent: Friday, February 21, 2003 10:09 AM
> To: Martin Chapman; www-ws-arch@w3.org
> Cc: 'Hugo Haas'
> Subject: RE: Snapshot of Web Services Glossary
>
>
>
> At 04:35 PM 2/20/2003 -0800, Martin Chapman wrote:
> >hmmm don't like the defn of synchronous:
>
> I struggled with this one, and I'm not sure my proposed wording is 
> ideal, but what I was trying to do was more clearly differentiate
between
> synchronous and asynchronous.   The old definition was very vague.
>
> Somehow we need to convey the idea that with "synchronous" 
> interactions the parties are synchronized in some way.  (!)  This 
> could mean "at the same time", but in the case of two communicating 
> parties it generally means the
> sending party waits for the receiving party to do something before the
> sending party continues.  Thus, they are "synchronized".  I
> couldn't figure
> out any better way to precisely capture this.  Any ideas?

Define that operation involves sending/receiving at initiator site, and
receiving/sending at respondent site. Define "time" to be bound by T1
(lower) and T2 (upper). I assume we can all agree to that.

Given just sending and receiving primitives (e.g. TCP send()/receive()),
initiator and respondent can agree on T1/T2 after concluding operation.
With just these two communication primitives they can synchronize their
clock within some resolution (but don't look for atomic clock type of
synchronization here).


> I agree that store-and-forward would NOT be synchronous, but I don't 
> see store-and-forward as the opposite of direct communication.  
> Communication can certainly be indirect (i.e., go through 
> intermediaries) but still be synchronous.  So although synchronous 
> communication is often direct, I don't see that as a distinguishing 
> characteristic.

An interaction can be synchronous even if it uses some store-and-forward
mechanism, even if both request and response are stored and forwarded.

Test for synchronisity of interaction is something like that:

If initiator sent request at time T1 then it can conclude that
respondent did not start performing interaction before time T1 If
initiator received request at time T2 then it can conclude that
respondent did not continue performing interaction after time T2 (and
vice versa)

You can clearly see this is not true for asynchronous interaction.

arkin

>
> >and
> >the fact that the reply (if any) comes back on the same communication

> >channel as the request.
>
> Interesting thought.  Must that always be true?  I could certainly 
> imagine an input-output operation in which the input uses one
> communication channel
> and the output uses another.  So again, I don't see this as a
> distinguishing characteristic of synchronous communication.
>
> Anyone else have other suggestions for this definition?
>
>
> --
> David Booth
> W3C Fellow / Hewlett-Packard
> Telephone: +1.617.253.1273

Received on Friday, 21 February 2003 22:06:23 UTC