- From: Francis McCabe <fgm@fla.fujitsu.com>
- Date: Mon, 15 Jul 2002 13:31:41 -0700
- To: "Munter, Joel D" <joel.d.munter@intel.com>
- Cc: www-ws-arch@w3.org
- Message-Id: <DF139B1A-9831-11D6-8B75-000393A3327C@fla.fujitsu.com>
Joel: Yes, you are right, connections come and go. However, how is it that when you re-establish a connection you `know' its with the same entity; especially in an environment that includes server farms, load-sharing, etc. The requirement is that you have to be able to `connect' -- in software -- one connection with another; in order to support long-running transactions. I.e., in a conversation, one entity sends a message to another, and a few days (and a new server) later send another, or gets a reply and so on. Permanent presence involves at least two abilities -- the ability to send a message at an arbitrary time and the ability to know that a given message does come from a particular entity. Frank On Monday, July 15, 2002, at 12:06 PM, Munter, Joel D wrote: > re: AC023,the comment below about "...permanent presence..." needs some > clarification. Don't connections come and go? With respect to long > running transactions, don't servers come up and down between the start > and end and multi-month txns? > joel > > -----Original Message----- > From: Burdett, David [mailto:david.burdett@commerceone.com] > Sent: Monday, July 15, 2002 10:09 AM > To: 'Francis McCabe'; Ugo Corda > Cc: www-ws-arch@w3.org > Subject: RE: Peer to peer goal > > I'm totally agree ... see below for a few extra comments. > > David > > -----Original Message----- > From: Francis McCabe [mailto:fgm@fla.fujitsu.com] > Sent: Monday, July 15, 2002 9:01 AM > To: Ugo Corda > Cc: www-ws-arch@w3.org > Subject: Re: Peer to peer goal > > Ugo: > > P2P as a goal reflects an important class of interoperability > situations that cannot be captured with a client server model. > > [DBu] +1 > > I have no doubt that some of the CSFs for P2P also belong under goals. > However, the CSFs that I introduced seem to be specific to the P2P > goal, other things that I discussed are more general and I assumed > would be covered. > > Let me restate the goal and CSFs: > > D-AG007 Peer to Peer interoperability > > The Web services architecture must support interoperability between > peers as well as client-server architecture. > > [DBu] +1 > > D-AC023 > > Web services and clients must support modes of interaction where both > have a permanent presence. > > [DBu] +1 > > D-AC024 > > Web services such be able to support N party interactions, such as > auctions, escrow services, proxy services, broker services. > > [DBu] +1 > > -------- > > These do not mention security, or extended conversations. > > [DBu] Security MAY be need for P2P and CS ... but we should only define > it once. But use of security should alwayss be optional in the instance. > > BTW there appears to be a `hard line' amongst some web services folk: > that there is no need for the concept of an extended conversation of > any kind. My response to them, is that they are throwing away an > important opportunity to satisfy the needs of our customers (our in the > collective sense, not merely Fujitsu's). > > [DBu] +10 !! > Extended conversations is the way a lot of business works where data is > exchanged between very loosely coupled activities. However there is > alwas a common context (e.g. an order no) that enables the recipient of > a message to recreate the context together. Enabling the architecture > to do this is a big plus as it removes (some) of the need for the > application to do it. > ... but on the other hand sometimes context is not needed at all, for > example doing a query on the price of a product. > > The real motivation for the P2P goal is to directly address that > point -- at the level of abstraction appropriate for an architectural > specification. Other supporting concepts, in particular the management > of relationships between participants, is pretty critical IMO but not > appropriate at this level of abstraction. > > [DBu] +1. Management of relationships is orthogonal to long running > transactions, but very useful. > > I agree completely that security should be handled independently of a > P2P goal, although security CSFs would impinge on the safety of P2P > interactions. > > > I happen to believe that though there might be overlap between > client-server extended conversations and peer extended conversations, > doing the latter will solve the former but not vice-versa. > > [DBu] +1 > > Frank McCabe > > > On Friday, July 12, 2002, at 03:55 PM, Ugo Corda wrote: > > > Frank, > > > > Your clarification made me think whether it's necessary to create a P2P > specific goal, or whether the requirements you mention would better fit > under other categories. > > > > For example, the security aspects you mention would certainly be > addressed by the security requirement. > > > > Other concepts like extended conversations do not seem to be just > specific to P2P. For example, extended conversations can also apply to > the case of client-server configurations engaged in long lasting > transactions. > > > > I think my basic concern is that a proliferation of Goals might make > the Requirements document hard to digest. > > > > Ugo > > > -----Original Message----- > > From: Francis McCabe [mailto:fgm@fla.fujitsu.com] > > Sent: Friday, July 12, 2002 3:32 PM > > To: Ugo Corda > > Cc: www-ws-arch@w3.org > > Subject: Re: Peer to peer goal > > > Ugo: > > > Setting P2P as a goal merely has the effect of identifying it as > something that is important to us; without commenting on the current > state of technology. > > > > Having said that, I haven't had the time yet to go through SOAP 1.2 or > WSDL 1.2 to determine if its handled. I suspect that much of what we > will need will be covered, reliable messaging notwithstanding ;-) > > > > There are multiple levels here: low-level technology needed to deliver > messages (for example) and higher-level architectural abstractions > (concepts of identity, management of permanence, relationships etc) > > > > I would say that one-way messaging (to take an example) might be a key > enabling technology but is not itself enough to capture P2P. You need > also the concept of a conversation, as a generalization of method > invocation, and this eventually leads us to security related concepts > such as principal, non-repudiation, etc. > > > > Hope this shed a little light. Sorry to be so general. > > > > Frank > > > > On Friday, July 12, 2002, at 02:53 PM, Ugo Corda wrote: > > > > Frank, > > > > > It would help me better understand where you are aiming at with these > P2P requirements if you could elaborate on how much of this you think > is already supported in SOAP and WSDL, and what is still missing. > > > > > Thank you, > > > Ugo > > > > -----Original Message----- > > > From: Francis McCabe [mailto:fgm@fla.fujitsu.com] > > > Sent: Friday, July 12, 2002 2:10 PM > > > To: www-ws-arch@w3.org > > > Subject: Peer to peer goal > > > > This goal aims to capture a major opportunity for web services: > enabling the interworking of systems where a sustained bi-directional > relationship is required. If this is not WEB services then another core > paradigm will be co-opted to support this kind of business as it is > critical. > > > > > D-AG007 Peer to Peer interoperability > > > > The Web services architecture must support interoperability between > peers as well as client-server architecture. > > > > > Rationale: > > > > Many business processes are not easily modeled as straightforward > client/server architectures. While the customer/supplier relationship > is still dominant, this does not imply that all (or even most) > interactions between them can be accurately captured using > client/server architecture. > > > > > I.e., it is not the case that the hierarchical relationships in > business can always be modeled using a client server architecture. On > the other hand enabling a peer to peer architecture is actually neutral > to the business relationship of the parties. > > > > > Comment: > > > > The last time this was posted there was very little comment on the > list. However enabling, peer-to-peer will have a profound effect on > many of the assumptions and requirements of web services. > > > > > Critical Success Factors > > > > > D-AC023 > > > > Web services and clients must support modes of interaction where both > have a permanent presence. > > > > > The idea here is that if a web service can be said to have an identity, > and that operationally a web service can interact with another web > service then you can begin to achieve peer-to-peer modes of interaction. > > > > > D-AR023.1 > > > > Web services must be identifiable -- separately from their locations. > The sole purpose of an identifier is to permit other entities to > `reason' across multiple interactions. > > > > > D-AR023.2 > > > > Clients and servers must support bi-directional messaging, such as > event notification. For example, a supplier must be able to notify a > customer of an event. > > > > D-AR023.3 > > > > It must be possible for the architecture to model extended > conversations between peer web services. > > > > D-AR023.3 > > > > It must be possible for peers to volunteer information as well as > invoke methods. > > > > > D-AC024 > > > > Web services such be able to support N party interactions, such as > auctions, escrow services, proxy services, broker services. > > > > > D-AC024.1 > > > > It must be possible to quote, verbatim and modified, messages within > top-level messages, to an arbitrary depth. > > > > D-AC024.2 > > > > It must be possible to `anonymize' (sic) messages to elide the intended > recipient > > > > D-AC024.3 > > > > It must be possible to express multiple receivers and to express `wait' > points in service orchestration > > > >
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