- From: Rik Cabanier <cabanier@gmail.com>
- Date: Tue, 11 Nov 2014 15:02:49 -0800
- To: Bogdan Brinza <bbrinza@microsoft.com>
- Cc: www-svg <www-svg@w3.org>
Received on Tuesday, 11 November 2014 23:03:16 UTC
On Mon, Nov 10, 2014 at 3:43 PM, Bogdan Brinza <bbrinza@microsoft.com> wrote: > Hi SVG WG, > > > > Thanks again for having us on last TPAC meeting! I’ve published SVG > hinting requirements first draft on Proposals wiki here: > https://www.w3.org/Graphics/SVG/WG/wiki/Proposals/SVG_hinting - I’ll keep > this updated as new input data, proposed solutions, informational links and > options come. Let me know if you have any immediate comments. > > > > I’ll follow up with other related actions this week, hopefully by this > week’s telecon to discuss action for taking SVG 2 LCWD. > Thanks for writing this up! The article on pixel fitting [1] is similar to my proposal to always round path points and line widths so they land on whole screen pixels. Flash had something similar to avoid fuzzy strokes [2]. CSS already rounds lines to whole pixels to avoid AA artifacts so there must already be some platform support for this. 1: http://dcurt.is/pixel-fitting 2: http://blog.kaourantin.net/?p=21
Received on Tuesday, 11 November 2014 23:03:16 UTC