- From: Rick <graham.rick@gmail.com>
- Date: Tue, 24 Jun 2014 12:43:50 -0400
- To: Juergen Roethig <roethig@dhbw-karlsruhe.de>
- Cc: Dirk Schulze <dschulze@adobe.com>, www-svg <www-svg@w3.org>
Received on Tuesday, 24 June 2014 16:44:17 UTC
On Tue, Jun 24, 2014 at 12:00 PM, Juergen Roethig <roethig@dhbw-karlsruhe.de > wrote: > Dear Dirk Schulze, hello world, > > But translation in SVG is not a simple modification of a position on a > screen (wherever this might be, finally), but it is a specific change of > the object's position in the coordinate system, and the latter is not > measured in pixels at all! I may make 1 (one) coordinate system unit be of > size 1px, 42px, 4711px, or even just 0.0815px, dependent on the viewbox, > scaling of containing elements, and resolution of the output device. And > now I get told that I should use a unit "pixel" for that? Incredible! > This is all true, it's a very powerful geometry platform. It would be nice to use real world measurements, but they are rarely available. It hasn't proven to be much of a handicap. > Please, tell me that this "spec" will never become a recommendation! > Sorry to disappoint you, the current recommendation <http://www.w3.org/TR/SVG/> has all that in it. > > Juergen Roethig > >
Received on Tuesday, 24 June 2014 16:44:17 UTC