- From: Boris Zbarsky <bzbarsky@MIT.EDU>
- Date: Fri, 26 Oct 2012 21:42:49 -0400
- To: Dirk Schulze <dschulze@adobe.com>
- CC: "www-svg@w3.org" <www-svg@w3.org>
On 10/26/12 9:20 PM, Dirk Schulze wrote: > That is an interesting concept. Is it described in a different spec? <shrug>. I have no idea. I thought SVG used to have a section describing how external resources should work, but I can't find it in the unsearchable under-linked mess that is SVG 1.1 right now. And it's obviously not in 1.2 Tiny, since that doesn't have external resources. > I think our tries load the fragment into the same document. Which would be harder to detect. I can't make sense of those two sentences, sorry. > But we still don't support external resources like clipPath mask or paint servers yet. Right. > Mask does not affect hit testing, but clipPath does (the only resource). But it does not expose this region without the interaction of the user (move mouse over clipped region). It doesn't affect the behavior of Document.elementFromPoint? It doesn't affect the mouseover/out/move events UAs (well, not WebKit, perhaps, but UAs that are trying to actually update hover state sanely) fire when the mouse is stationary but elements move? -Boris P.S. If you haven't seen it before, I highly recommend reading http://lists.w3.org/Archives/Public/www-svg/2008Sep/0112.html for the sort of attacks you get when combining features... Are you sure mask does not affect hit testing?
Received on Saturday, 27 October 2012 01:43:20 UTC