- From: Brian Birtles <birtles@gmail.com>
- Date: Mon, 28 May 2012 11:20:48 +0900
- To: www-svg@w3.org
Hi Dirk, Thanks for bringing this up. I tend to agree with the idea of getting rid of redundant examples and text from SVG. However: * Getting rid of the examples means authors have to do a lot of cross-referencing to write a simple animation. Maybe we can still keep some example(s)? * SMIL Animation is a special self-contained profile which omits features such as time containers etc. Referring to SMIL 3.0 makes things a little more complicated because it's bigger and there's a lot of stuff that doesn't apply to SVG even within the Timing and Synchronization and Animations chapters. Maybe that's ok though? In practice, implementers still refer to SMIL 3.0 and import updated definitions into the subset outline in SMIL Animation. Also, if we are to support time containers in SVG 2 and rely on SMIL for the definition, we *have* to refer to something other than SMIL Animation anyway. It's really a matter of timing. Ultimately, we're seeking to replace SVG's dependence on SMIL altogether with Web Animations. I'm not sure how the timing is going to work out, but ideally I'd like to see SVG 2's animation defined in terms of Web Animations only. Best regards, Brian
Received on Monday, 28 May 2012 02:21:19 UTC