- From: Cyril Concolato <cyril.concolato@telecom-paristech.fr>
- Date: Fri, 01 Jun 2012 09:26:41 +0200
- To: Cameron McCormack <cam@mcc.id.au>
- CC: SVG public list <www-svg@w3.org>
Hi Cameron, Some additional comments. This is my first real reading of the marker section, so some of my comments might be not-acceptable given the legacy 1.1 behavior. * In the first sentence of 11.6: "A marker is a symbol ...". I think we could change the word 'symbol' (to something like 'graphics') as this is not necessarily refering to a <symbol> element. This is confusing. * I don't understand ISSUE 2. What do you mean by "setting back" ? * In the marker-segment definition, you say that a marker is added to non-zero length path segment. It's creating a special case for zero-length segment. This can produce a weird effect when animating a path segment when the length goes from non-zero to zero to non-zero, where the marker would disappear (blink). I don't know how frequent this case would be though. * The description of marker-mid still says 'or at the center of every path segment'. Is this normal? * When giving the drawing order between all types of marker "Markers on a given element are painted in the following order:", it is not clear which type is on top. It would clearer to say that the painter's algorithm is used or to say that they are "painted on top of each other in the following order". * "... marker is to be fitted when it is rendered ... ": It should probably say 'fitted according to the viewBox and preserveAspectRatio attributes'. * "the reference point of the marker which is to be aligned": it's weird to say 'aligned' for a point. I'd say 'positioned'. * "orient": It is not clear from this section if the rotation performed before the fitting or after? It is clearer looking at 11.6.7. You might want to put a link to that section. * What is the incoming and outgoing direction for the center of a path segment? How can they be different? * It's probably worth starting a new line for "If the marker is on the first or last vertex". * For ISSUE-4, we could also say that the position is computed modulo the path length. * about href: I thought the resolution was to keep both xlink:href and href and say that href has precedence (see http://www.w3.org/Graphics/SVG/WG/wiki/SVG2_Resolutions#Drop_xlink_prefix_for_href). * "Properties inherit into the ‘marker’ element from its ancestors; properties do not inherit from the element referencing the ‘marker’ element.": I think it should be the opposite. In terms of implementation, I think it is easier. In terms of authoring, if you don't want inheritance to apply, specify non-inherit values on the element. * ISSUE-7: why do you want to special case the positioned marker? * Figure 9: I don't see the circle and cross markers in the image. Is this normal? * What does " <funciri> values made absolute" ? absolute as "base URL + path in the document" ? Shouldn't we that IRI are transformed into IRI relative to the root element? * pattern: You wouldn't allow marker-pattern="#marker1 10px none 20px #marker2" ? I know you can write marker-pattern="#marker1 30px #marker2" but it might be useful for animation of the second marker: marker-pattern="#marker1 10px #newmarker 20px #marker2" Actually, you can already do that by putting an invalid marker reference but I think it's better to put none. "If a value other than none is given, and the sum of the <length>s and <percentage>s is not positive, then it is an invalid value." Why not say that the lengths and percentages shall all be positive? You want to allow going backwards in the positioning of the markers? Do you have an example? * "[ none | <funciri> ]{4} / <‘marker-pattern’>" you probably want to write {1,4}. * The initial value of the marker-knockout properties is defined as none, but this is not an allowed value. What does it mean? * Figure 14: The fact that you changed both the paint order and the stroke width is confusing I think. It does not show the effect of the paint order only. That's it for now. Cyril ----- Mail original ----- De: "Cameron McCormack" <cam@mcc.id.au> À: "SVG public list" <www-svg@w3.org> Envoyé: Samedi 26 Mai 2012 09:26:54 Objet: marker improvements I've added some of the marker improvement proposals that we discussed recently to the spec, although I have changed them a bit. Instead of extending marker-mid to allow specifying a pattern of markers to place along the path, not at vertices, I added a separate property for this. I also added a separate property for markers at the centre of path segments. marker-start, marker-mid and marker-end remain unchanged. marker-segment: https://svgwg.org/svg2-draft/painting.html#SegmentMarkers marker-pattern: https://svgwg.org/svg2-draft/painting.html#RepeatingMarkers The expanded marker shorthand that allows setting marker-{start,mid, end,segment,pattern} at once, with different values: https://svgwg.org/svg2-draft/painting.html#RepeatingMarkers There's some updated text at the start of the section with an overview of the different types of markers: https://svgwg.org/svg2-draft/painting.html#Markers I extended the <marker> element like we discussed to allow it as a child of a <path> etc. element. That's a "positioned marker". For setting back the stroke to allow better arrowheads, and to have say circular hollow markers without the stroke showing through, I added a half baked proposal to stimulate some discussion: https://svgwg.org/svg2-draft/painting.html#MarkerKnockout Look at the image for an overview without having to read all that dense text in there. I went a bit crazy on the shapes, perhaps, but the key thing I was trying to avoid was allowing a generic path to be specified, since that would require some difficult intersection checking. At least with these predefined shapes the number of edges to check for intersections is low and known. But as I mention in the ISSUE in that section, using this feature for some cooler looking dash patterns (dashes looking like chevrons for example) you probably want to put the two sides of the shape at different orientations along the path, and that again requires more difficult shape/intersection calculations. Anyway, comments welcome.
Received on Friday, 1 June 2012 07:27:43 UTC