- From: Jérémie Patonnier <jeremie.patonnier@gmail.com>
- Date: Thu, 31 Mar 2011 12:01:13 +0200
- To: "www-svg@w3.org" <www-svg@w3.org>
Hello, I recently faced an unexpecting behavior when I was authoring a SVG document. I was animating a radius circle to build an iris opening effect. I was confused because it worked nicely with Firefox 4, poorly with Opera 11 (it was like a discret animation instead of a linear one) and not at all with Chrome 10. Here is a reduced test case of my problem : <?xml version="1.0"?> <svg width="120" height="120" viewBox="0 0 120 120" xmlns="http://www.w3.org/2000/svg" version="1.1"> <rect x="0" y="0" width="120" height="120" fill="red" /> <circle r="0" cx="60" cy="60" fill="green"> <animate attributeType="XML" attributeName="r" to="100%" dur="5s" fill="freeze" /> </circle> </svg> My problem is that I try to animate a pixel value to a percentage value. To me, it's really problematic for two reason : 1. I tried to animate from 0 pixel to 100% and it fails. If I try to animate from 0% (explicitly) to 100%, all browsers work fine. So the question is : What is the f*** difference between 0px and 0% ? This is amazingly confusing for author. 2. There are legitimate use cases to animate a size or a coordinate from an absolute value to a relative value but that means that it should be possible to animate from pixel to percentage. For what I know, this is something unspecified in SVG. Could you enlight me if I'm wrong on that point ? If I'm right, could it be possible to add something about that in the upcoming SVG spec (at worst for SVG 2) ? I really think that in that case, the way Mozilla handle this is the best way for authors. Regards Jérémie ---------------------------------- Web : http://jeremie.patonnier.net Twitter : @JeremiePat
Received on Thursday, 31 March 2011 10:01:34 UTC