- From: Ivan Louette <ivan_louette@yahoo.fr>
- Date: Mon, 7 Mar 2011 16:06:48 +0000 (GMT)
- To: Jasper van de Gronde <th.v.d.gronde@hccnet.nl>, Inkscape Devel List <inkscape-devel@lists.sourceforge.net>, www-svg <www-svg@w3.org>
Thanks for the link ! I didn't understand that it was your thesis subject != =0A=0AThe diffusion curves traced images are also always fascinating. If th= ey are =0Aintroduced into Inkscape a good tracing tool based on them would= be also very =0Aattractive.=0A=0Aivan=0A=0A=0A=0A=0A_____________________= ___________=0ADe : Jasper van de Gronde <th.v.d.gronde@hccnet.nl>=0A=C0 : I= nkscape Devel List <inkscape-devel@lists.sourceforge.net>; www-svg =0A<www-= svg@w3.org>=0AEnvoy=E9 le : Lun 7 mars 2011, 10h 35min 53s=0AObjet : [Inksc= ape-devel] Update on Diffusion Curves=0A=0AHi,=0A=0AFor those interested in= Diffusion Curves, I recently finished my thesis=0Aon Diffusion Curves. It = can be downloaded here:=0Ahttp://home.hccnet.nl/th.v.d.gronde/ThesisJvdGFin= al2.pdf=0A(Initially it was also available from my university's site, but t= here=0Aare some problems with the repository at the moment.)=0A=0AAssociate= d code can be found on LaunchPad:=0Ahttps://code.launchpad.net/~jaspervdg/= =0A=0AIn short: I found that it's not that easy to render diffusion curves= =0Awith high accuracy and looked at the cause of this, as well as possible= =0Asolutions. In particular, I implemented a renderer/solver based on a=0Ad= ifferent concept than the previously existing solvers, and this does=0Ashow= some promise. Also, I found a way to make it easier to handle the=0Acolor = discontinuities across diffusion curves (which are essential to=0Athe usefu= lness of diffusion curves but can be tricky to handle correctly=0Ain a solv= er), essentially by first removing them and then adding them=0Aback in.=0A= =0AComments, suggestions, questions, etc. appreciated.=0A=0A- Jasper=0A=0AB= TW, most graphics were made using Inkscape (often saving to PDF+LaTeX).=0A= =0A------------------------------------------------------------------------= ------ What You Don't Know About Data Connectivity CAN Hurt You This paper provides an overview of data connectivity, details its effect on application quality, and explores various alternative solutions. http://p.sf.net/sfu/progress-d2d _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel --0-1660016508-1299514008=:76711 Content-Type: text/html; charset=iso-8859-1 Content-Transfer-Encoding: quoted-printable <html><head><style type="text/css"><!-- DIV {margin:0px;} --></style></head><body><div style="font-family:arial,helvetica,sans-serif;font-size:12pt"><div><div>Thanks for the link ! I didn't understand that it was your thesis subject !<br> <br> The diffusion curves traced images are also always fascinating. If they are introduced into Inkscape a good tracing tool based on them would be also very attractive.<br> <br> ivan<br></div></div><div style="font-family: arial,helvetica,sans-serif; font-size: 12pt;"><br><div style="font-family: arial,helvetica,sans-serif; font-size: 13px;"><font face="Tahoma" size="2"><hr size="1"><b><span style="font-weight: bold;">De :</span></b> Jasper van de Gronde <th.v.d.gronde@hccnet.nl><br><b><span style="font-weight: bold;">À :</span></b> Inkscape Devel List <inkscape-devel@lists.sourceforge.net>; www-svg <www-svg@w3.org><br><b><span style="font-weight: bold;">Envoyé le :</span></b> Lun 7 mars 2011, 10h 35min 53s<br><b><span style="font-weight: bold;">Objet :</span></b> [Inkscape-devel] Update on Diffusion Curves<br></font><br>Hi,<br><br>For those interested in Diffusion Curves, I recently finished my thesis<br>on Diffusion Curves. It can be downloaded here:<br><a href="http://home.hccnet.nl/th.v.d.gronde/ThesisJvdGFinal2.pdf" target="_blank">http://home.hccnet.nl/th.v.d.gronde/ThesisJvdGFinal2.pdf</a><br>(Initially it was also available from my university's site, but there<br>are some problems with the repository at the moment.)<br><br>Associated code can be found on LaunchPad:<br><a href="https://code.launchpad.net/%7Ejaspervdg/" target="_blank">https://code.launchpad.net/~jaspervdg/</a><br><br>In short: I found that it's not that easy to render diffusion curves<br>with high accuracy and looked at the cause of this, as well as possible<br>solutions. In particular, I implemented a renderer/solver based on a<br>different concept than the previously existing solvers, and this does<br>show some promise. Also, I found a way to make it easier to handle the<br>color discontinuities across diffusion curves (which are essential to<br>the usefulness of diffusion curves but can be tricky to handle correctly<br>in a solver), essentially by first removing them and then adding them<br>back in.<br><br>Comments, suggestions, questions, etc. appreciated..<br><br>- Jasper<br><br>BTW, most graphics were made using Inkscape (often saving to PDF+LaTeX).<br><br>------------------------------------------------------------------------------<br>What You Don't Know About Data Connectivity CAN Hurt You<br>This paper provides an overview of data connectivity, details<br>its effect on application quality, and explores various alternative<br>solutions. <a href="http://p.sf.net/sfu/progress-d2d" target="_blank">http://p.sf.net/sfu/progress-d2d</a><br>_______________________________________________<br>Inkscape-devel mailing list<br><a ymailto="mailto:Inkscape-devel@lists.sourceforge.net" href="mailto:Inkscape-devel@lists.sourceforge.net">Inkscape-devel@lists.sourceforge.net</a><br><a href="https://lists.sourceforge.net/lists/listinfo/inkscape-devel" target="_blank">https://lists.sourceforge.net/lists/listinfo/inkscape-devel</a><br></div></div> </div><br> </body></html> --0-1660016508-1299514008=:76711--
Received on Monday, 7 March 2011 21:19:11 UTC