- From: Dr. Olaf Hoffmann <Dr.O.Hoffmann@gmx.de>
- Date: Wed, 28 Apr 2010 11:05:07 +0200
- To: www-svg@w3.org
Hello www-svg, the current draft for 1.1 second edition still notes for paced animateTransform: http://dev.w3.org/SVG/profiles/1.1F2/publish/animate.html#AnimateTransformElement " If ‘calcMode’ has the value 'paced', then a total "distance" for each component of the transformation is calculated (e.g., for a translate operation, a total distance is calculated for both tx and ty) consisting of the sum of the absolute values of the differences between each pair of values, and the animation runs to produce a constant distance movement for each individual component. " This is in conflict with the definition of calcMode paced: "paced Defines interpolation to produce an even pace of change across the animation. This is only supported for values that define a linear numeric range, and for which some notion of "distance" between points can be calculated (e.g. position, width, height, etc.). " The paragraph in the animateTransform section does not define/explain correctly some interpolation between items in a values list or a notion of "distance" between points (the items in the values list), it defines more than one distance and the result is of course in general not a paced change across the animation. Therefore both is not implementable at the same time anyway. I would like to propose to remove the cited paragraph in the draft in the section about animateTransform to avoid further confusion about this issue. (SVG tiny 1.2 explains it better, but for SVG 1.1 (2E) it should be sufficient to remove the conflicting paragraph as a bug.) Olaf
Received on Wednesday, 28 April 2010 09:35:48 UTC