- From: Shane Steinert-Threlkeld <ssshanest@gmail.com>
- Date: Tue, 14 Jul 2009 09:16:03 -0400
- To: www-svg@w3.org
Received on Tuesday, 14 July 2009 13:16:57 UTC
> > I think the people that consider having a full-blown DOM "crappy" are most > likely Javascript developers. I've been writing interactive math tutorials, > including a light 3D renderer, in Javascript for awhile now. I had > originally written everything in SVG, but the performance hit that one takes > when dealing with the DOM becomes intolerable when doing the kind of > graphics I needed. Personally, I love the elegance of SVG and the fact that > it's an XML language; it makes sense to me to have your page markup, > mathematical markup, and graphical markup all existing on the same level. > But when SVG needs to be built and changed dynamically, it's significantly > slower than the immediate-mode canvas.
Received on Tuesday, 14 July 2009 13:16:57 UTC