- From: Andrew Emmons <atemmons@rogers.com>
- Date: Wed, 15 Oct 2008 03:28:29 -0700 (PDT)
- To: www-svg@w3.org, Philippe Le Hegaret <plh@w3.org>
Hello Philippe, Thank you very much for your comment. The SVG working group has discussed this issue and agree that from a user point of view it can be 'awkward' to have the functionality split between two interfaces. It was done that way because SVG makes use of SMIL whenever possible so that functionality is not re-invented or duplicated. We have added a note to the ElementTimeControl interface linking to the SVGTimedElement interface for further details on pause/unpause functionality. Please let us know if you are satisfied with this response. All the best, Andrew Emmons, on behalf of the SVG WG. >I've been playing with an HTML/JS/SVG demo to demonstrate the support of >video and noticed something awkward in the SVG 1.2 Tiny specification. >HTML 5 video supports play() and pause() (and stop() I think but it >doesn't seem to be listed there?). >SVG 1.2 has beginElement(), pauseElement(), resumeElement(), >endElement(), and those four functions are defined in two different >interfaces (one inherits from the other). >I understand that it's quite late to ask for the methods to be renamed >in SVG 1.2 Tiny (especially since those methods were defined by SMIL >anyway) but, speaking from the point of a user, a note next to the >ElementTimeControl interface pointing to the SVGTimedElement for further >functions might be helpful.
Received on Wednesday, 15 October 2008 10:29:10 UTC