- From: Doug Schepers <schepers@w3.org>
- Date: Fri, 28 Dec 2007 01:12:06 -0500
- To: ~:'' ありがとうございました。 <j.chetwynd@btinternet.com>
- Cc: www-svg List <www-svg@w3.org>
Hi, Jonathan- Webcam input is indeed an interesting subject, but not SVG-specific... it's better explored in the WebAPI WG (where there was some talk a while back, at a F2F); multi-pointers (a la the Wii) also belongs there. As you may be aware, there is a lot of activity regarding video in W3C recently, including the recent Video on the Web Workshop [1]. I don't recall webcams being discussed explicitly there, but it is something that should be addressed as part of the same set of activities. Of course, SVG and HTML5 each have <video> elements, but those are for "output", not input. I would expect video "input" to be handled in a dedicated DOM-related spec (with a dependency on the Progress Events 1.0 spec). [1] http://www.w3.org/2007/08/video/ Regards- -Doug Schepers W3C Staff Contact, SVG, CDF, and WebAPI ~:'' ありがとうございました。 wrote (on 12/26/07 2:51 AM): > > accessibility: vision as input device > > in 2001 a group of students with severe learning disabilities tried out > a pre-alpha version of the Sony eyetoy, with dramatic success. > > has the SVGWG or others considered the potential accessibility benefits > of enabling video capture as input device? > > If so, can anyone contribute pointers or further suggestions to this > list for an initial 'proof of concept' test suite: > cursor control via motion detection? > embedding video of the user in a local SVG context, such as a gaming or > other environment? > embedding video of the user in a social SVG context? > > I've read/seen for instance that the Wii can be controlled by up to 4 > fingers wrapped in silver foil.... > > 'intelligent' developments to google's hybrid maps > > How might the special properties of SVG be integrated? > > to what extent are the specific and peculiar properties of human vision > being incorporated in the SVG spec as our technical ability to mimic > them is achieved? > eg colour gamut is not part of the svg1.1 spec > mapping of symbols to regions in real time? > > is it possible at least, that our failure to engage with SVG authoring > tool development is hindering understanding of the process of > representing vision? > > regards > > Jonathan Chetwynd > Accessibility Consultant on Media Literacy and the Internet > > might this for instance require the user to tune a 'blue screen' mask? > > a bug outlining this concept has been filed with Opera, Safari and Mozilla. > responses varied. > > http://www.peepo.co.uk/peepo2/authoringTool.html > > http://www.cs.cmu.edu/~johnny/projects/wii/ > > > --
Received on Saturday, 29 December 2007 23:07:17 UTC