- From: Ola Andersson <Ola.Andersson@ikivo.com>
- Date: Wed, 10 May 2006 11:49:56 +0200
- To: <www-svg@w3.org>, <mjs@apple.com>
- Message-ID: <234EB4699C751A4A95DF4FD8D041BBFD1C34BE@SESTHSRV10.zoomon.local>
Hi Maciej, "shadow content" is the shadow tree created by the use element (as described in the 'use' element description). Animation doesn't create a shadow tree at all. The fact that it was listed in 13.8 was a mistake and has been changed. Thanks for finding it! Please let us know within two weeks if this mail doesn't address your concern. /ola (for the SVG WG) --- From: Maciej Stachowiak <mjs@apple.com <mailto:mjs@apple.com?Subject=Re%3A%20SVGT%201.2%3A%20%22shadow%20conten t%22&In-Reply-To=%253CBABBDAC0-0900-4509-83AF-42290AF1E31B%40apple.com%2 53E&References=%253CBABBDAC0-0900-4509-83AF-42290AF1E31B%40apple.com%253 E> > Date: Tue, 27 Dec 2005 21:38:39 -0700 Message-Id: <BABBDAC0-0900-4509-83AF-42290AF1E31B@apple.com> To: www-svg@w3c.org <mailto:www-svg@w3c.org?Subject=Re%3A%20SVGT%201.2%3A%20%22shadow%20cont ent%22&In-Reply-To=%253CBABBDAC0-0900-4509-83AF-42290AF1E31B%40apple.com %253E&References=%253CBABBDAC0-0900-4509-83AF-42290AF1E31B%40apple.com%2 53E> Section 13.8 says the following: "Various elements in SVG create shadow content which can be the target of user interface events. The following is a list of elements that can create shadow content which can be the target of user interface events: * The use element * The animation element For these situations, user interface events within the shadow content shall participate in the processing of user interface events in the same manner as if the shadow content were part of the main document. In other words, if shadow content contains a graphics element that renders above other content at the current pointer location, then it represents the topmost graphics element and will receive the pointer events before other elements. In this case, the user interface events bubble up through the target's ancestors, and then across the document border into the referencing element, and then through the ancestors of the referencing element. This process continues as necessary if there are multiple levels of nested shadow trees." What does "shadow content" mean in this context? The 'use' element is specified to create a shadow tree of SVGElementInstance objects, but the description of the 'animation' element does not say anything like that. Is this section meant to imply that 'animation' creates a similar shadow tree? If not, then the spec should be more clear about this. Regards, Maciej
Received on Wednesday, 10 May 2006 09:46:41 UTC