- From: Chris Lilley <chris@w3.org>
- Date: Tue, 29 Nov 2005 19:47:34 +0100
- To: mental@rydia.net
- Cc: www-svg@w3.org
On Tuesday, November 29, 2005, 7:15:50 PM, mental wrote: mrn> Quoting Chris Lilley <chris@w3.org>: >> Well, I could invite you to try implementing SVG where fixed, >> real-world units like mm and in can be mixed with lengths in a >> coordinate system, and then try to implement a nested >> transformation coordinate system. But people already tried that >> early in the 1.0 timeframe. mrn> Wouldn't it make sense to make the "real-world" units subject to the mrn> coordinate system transformations as well? or does CSS prohibit mrn> that? Well, that is what we ended up doing later in the development of SVG 1.0 - making a one-time mapping from the real world lengths and the coordinate system. This greatly reduces complexity. But it also means that one em or one px can end up with some very strange values after transformation. At the end of the day, for scalable grsaphics, the scalable lengths are the most useful and the most device-independent ones. -- Chris Lilley mailto:chris@w3.org Chair, W3C SVG Working Group W3C Graphics Activity Lead Co-Chair, W3C Hypertext CG
Received on Tuesday, 29 November 2005 18:47:29 UTC