- From: David Woolley <david@djwhome.demon.co.uk>
- Date: Fri, 12 Nov 2004 07:59:33 +0000 (GMT)
- To: www-svg@w3.org
> there may be a need for another layer of language, for instance a > standardised graphical user interface schema. > however perhaps you have ideas of your own to describe? I think the problem here is that you see SVG as an application platform on which to produce your idea of good tools, but the reason that most commercial artists want to use SVG is that it has the flexibility to produce interfaces that are completely different from their competitors, for branding purposes. They may also think that their interfaces are easier to use, but ability to transfer to a competitor's interface is not something they consider desirable.
Received on Friday, 12 November 2004 07:59:38 UTC