Re: SVG 1.2 Comment: vector effects

At 12:21 PM 11/10/2004 +0000, Ian Hickson wrote:
>[snip]
> > reusing edges: if you draw adjacent polygons you have redundancy,
> > because every polygon has to have a closed path. With you reusing edges,
> > you can centrally define edges, f.e. in the <defs> section and then
> > build a new path out of individual edges, thus avoiding redundancy
>
>How is this different from having a shape <use>d several times with
>different cascaded values for 'stroke' and 'fill' and different applied
>transforms? (I'm not saying it is, I'm just trying to understand exactly
>what the use case is here.)

I think you misunderstand either <path> or <use> element. I do not think 
what you suggest is possible.

Peter

>[snip]

Received on Thursday, 11 November 2004 21:54:41 UTC