- From: Chris Lilley <chris@w3.org>
- Date: Fri, 12 Mar 2004 00:21:49 +0100
- To: Jean-Claude Dufourd <jean-claude.dufourd@enst.fr>
- Cc: www-svg@w3.org
On Thursday, March 11, 2004, 10:33:32 PM, Jean-Claude wrote: JCD> Chris Lilley a écrit: >>However, I can confirm that both their Tiny and their Basic >>players work fine on current Symbian phones such as are commercially >>available. >> JCD> So, are they used ? I don't have any deployment figures. You could ask them. JCD> My feeling is: not massively. The reason could be that a 500K installer JCD> means even more RAM usage and that would be too much compared to what JCD> the phone manufacturers are ready to dedicate to SVG. It could, but that is two unsubstantiated guesses (not much deployed, and that is because of the filesize); its less information than I am happy with to draw a conclusion. JCD> Which brings me back to my question about size. JCD> As some people's analysis of the "right size" points at 50K, the JCD> question is really: can SVG Tiny be implemented in 50Kb. I would be interested to hear where this 50k size comes from. Which manufacturer gives this as a desirable size? >>Where does it say in the SVG specification that device fonts must be >>supported? >> JCD> This comes as a shock to me. I would think that a requirement of SVG JCD> Mobile would be to use the device fonts, if only to be able to save JCD> space. It comes as something of a shock to imagine that the (often raster-based) system fonts, which are impossible to stroke, difficult to scale or rotate with any fidelity, and often available only at certain pixel sizes, and frequently with very limited Unicode coverage, would be of much use for SVG renderers. Implementors are not *prevented* from using them, of course. But their limitations make them fairly unattractive. JCD> Device fonts are optimized for small screens and much more JCD> readable than other fonts at sizes compatible with those small screens, JCD> according to a font specialist from Agfa Monotype. (I am familiar with the ESQ work that Agfa Monotype do for Microsoft) >>TinyLine seems to conform to what SVG Mobile says regarding how an SVG >>renderer deals with foreignObject. >>http://www.w3.org/TR/SVGMobile/#sec-extensibility >> JCD> The Tinyline author, in his element support table, put "no" in front of JCD> foreignObject. I trusted that. Did you read the specification section I quoted? >>The actual executable tinylines60.jar is 117k. >> JCD> The generic jar is 95Kb, of which 28Kb must be his Tinyline2D graphics JCD> library, available separately in one of the Tinyline packages. JCD> 67Kb of jar for SVG Tiny parsing and compositing, that is amazingly compact. If you consider 67k to be amazingly compact, I wonder why you propose a figure of 50k (assuming your intent is to get an implementation under this size, rather than to show that Tiny cannot be implemented). >>JCD> However, how much of property inheritance (the ability to put a property >>JCD> like color anywhere above your rectangle) does the test suite test ? >> >>(I assume from this comment that you have not looked at the test >>suite) >> JCD> Indeed, I used it but did not read the SVG sources. You have to read it JCD> closely to find this out. I agree that some of the test descriptions could use a little work. Some of the tests that I mentioned give property inheritance as the reason for the test; others happen to use it but are not explicitly testing for it(although implementations that fail to use it will fail). Might I be correct in inferring that a particular binary packetisation of XML has difficulty dealing with inheritance of attributes and properties from arbitrary tree ancestors, perhaps because the tree structure and the tree contents are stored separately? >>http://www.w3.org/Graphics/SVG/Test/ >> >>see for example >>http://www.w3.org/Graphics/SVG/Test/20030813/htmlframe/full-painting-fill-02-t.html >>http://www.w3.org/Graphics/SVG/Test/20030813/htmlframe/full-painting-fill-04-t.html >>http://www.w3.org/Graphics/SVG/Test/20030813/htmlframe/full-painting-marker-02-f.html >>http://www.w3.org/Graphics/SVG/Test/20030813/htmlframe/full-styling-inherit-01-b.html >> JCD> Thanks a lot. OK, Tinyline fails on the first, but does the second JCD> correctly. It does property inheritance. Yes, it fails the first one because it does not understand the specific value 'inherit'. It inherits correctly if the property is unspecified. This should be very easy to fix. >>JCD> Or is this an optional feature ? >> >>What part of the SVG specification leads you to believe that this is >>optional? >> >> JCD> Nothing. I just hoped it was. Conversion from SVG to Flash or BIFS is JCD> hell because of such things. Aha (realization dawns) Conversion from Flash (SWF) is problematic anyway because the one authoring tool creates frame-based inbetweens and puts them all in the file, bloating the file size compared to SVG. The FLA authoring format holds the keyframe geometry and the interpolation information, so would be much better for converting to SVG,were the format to be adequately documented. Conversion from SVG to SWF is possible, but is perhaps best implemented by conversion to FLA and exporting to SWF from the Flash authoring tool. I don't know enough about BIFS to comment about conversion to or from SVG, but hope that you will enlighten us. JCD> The implementation of a property cannot be JCD> straightforwardly tied to the JCD> elements that use it. The implementation is not tied to the elements that use it; the declaration of property values to the eements that use it is very plain and straightforward. JCD> This extra level of abstraction does not feel worth the extra cost, JCD> given my current knowledge of SVG. I suggest you implement a transformer which takes an SVG document, and then outputs a fully decorated tree where each element has all the attributes it could possibly have, including the values that would have been inherited from the parents and the initial values if unspecified in the source document, and then take a look at the size of the result. You could also imagine the cumbersome nature of the manipulations that would be needed to change a given value, traversing all the child nodes and changing them too. This would be massively unwieldy. JCD> ( I have to think about Robin's remark on animating multiple objects) -- Chris Lilley mailto:chris@w3.org Chair, W3C SVG Working Group Member, W3C Technical Architecture Group
Received on Thursday, 11 March 2004 18:21:48 UTC