Re: SVG 1.2 - forcing a redraw?

Jim, thanks for the answer - that's useful information.

I see your concerns, but still think that forceRedraw() is useful. One 
could indicate that the UA is still busy by using the cursor (hour-glass).

Andreas

Jim Ley wrote:

>"Andreas Neumann" <neumann@karto.baug.ethz.ch> wrote in message 
>news:41BD5844.8080605@karto.baug.ethz.ch...
>  
>
>>With the current SVG viewers, a redraw during a script operation is not 
>>possible. The UA updates the screen only after the whole script function 
>>is finished.
>>    
>>
>
>forceRedraw() exists on SVGSVGElement in SVG 1.1, and it's supported by 
>MozillaSVG at least.
>
>I think it should be exercised with extreme care, because whilst forceRedraw 
>allows you to ensure the screen is updated - it does not free up the UI to 
>respond to user actions, I'd rather it was discouraged rather than 
>encouraged.
>
>Jim. 
>
>
>
>
>  
>

Received on Monday, 13 December 2004 09:11:27 UTC