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Re: Binary-coded version of SVG?

From: Robin Berjon <robin.berjon@expway.fr>
Date: Tue, 11 Mar 2003 17:47:41 +0100
Message-ID: <3E6E132D.3030607@expway.fr>
To: Tayeb LEMLOUMA <Tayeb.Lemlouma@inrialpes.fr>
Cc: www-svg@w3.org, Double Ye <iamdoubleye@yahoo.com.cn>

Tayeb LEMLOUMA wrote:
> Chris, the objective of the binarization is to provide a compact binary 
> representation of the original markup (SVG in our case) in order to reduce the 
> size of the transmitted content especially in limited wireless networks.

That's one use case. Are you working specifically in this area?

> Now two questions arise:
> 1- Is the binarization of the markup is necessary, thought that WAP models do 
> not know a great success?

I'm not sure I understand your question exactly, but while WBXML was moslty a 
failure, there are other ways of binarising documents that can be used. It all 
depends on what you call "success" :)

> 2- If yes, do we need a new binarization specific to SVG?

I think that anything *completely* specific to SVG would be a mistake. It would 
have some utility for SVG Tiny content, but it would soon encounter arbitrary 
XML. And I'm not getting into "details" such as interoperability. Imho the best 
approach is to use something generic, optimised for SVG in an open manner (but 
then I'm biased).

Robin Berjon <robin.berjon@expway.fr>
Research Engineer, Expway        http://expway.fr/
7FC0 6F5F D864 EFB8 08CE  8E74 58E6 D5DB 4889 2488
Received on Tuesday, 11 March 2003 11:47:49 UTC

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