- From: Doug Schepers <doug@schepers.cc>
- Date: Fri, 22 Aug 2003 06:47:46 -0400
- To: "Steffen Kluge" <wir98bjb@studserv.uni-leipzig.de>, <www-svg@w3.org>
Hi, Steffan- ASV3 did not give access to the animatedValue, but ASV6pr1 does. I have a sample here, if you have the new viewer: http://www.schepers.cc/testbed/animatedVals.svg You won't have to reply on a JavaScript kluge (pardon the pun :) to get animation values anymore, so you should start back on your game! Regards- -Doug Steffen Kluge wrote: > > <!-- 2. a more complex SVGgame > > I was working on a SVGGame recently (wouldn't say it was rather complex > but it had pretty much JavaScript in it) and found that my P4 2,4 GHz was > not fast enough to run the game fluently in a full sized browser window > (with the svg element being scaled to 100%x100%). I used image elements > for "sprites" and animated them thru animateMotion's. I needed the exact > positions so I had to constantly recalculate them in JavaScript for it's > not possible to gain the presentation value of an animation (is it???). > Those and other problemes made me drop the game eventually. > > regards > > Steffen > >
Received on Saturday, 23 August 2003 03:30:49 UTC