- From: Fred P. <fprog26@hotmail.com>
- Date: Wed, 23 Apr 2003 00:37:42 -0400
- To: www-svg@w3.org, Jon.Ferraiolo@adobe.com
<?xml version="1.0" encoding="iso-8859-1"?>
<!DOCTYPE svg SYSTEM
"http://www.w3.org/TR/2000/03/WD-SVG-20000303/DTD/svg-20000303-stylable.dtd">
<svg height="100" width="100" enableZoomAndPanControls="false"
xmlns:xlink="http://www.w3.org/2000/xlink/namespace/"
>
<circle
style='stroke-width:1;
stroke:#000000;
fill:#FF0000;
shape-rendering: optimizeSpeed;'
cx='50' cy='50' r='2'/>
<!--
Desired path: [?] pixel
[ ][ ]
[ ] r r [ ]
[ ] r r [ ]
[ ][ ]
Desired path with numbering and pixel (x,y)
(11,10) (12,10)
[1][2]
(10,11) [8] [3] (13,11)
(10,12) [7] [4] (13,12)
[6][5]
(11,13) (12,13)
Obtained effect at bitmap 100% zoom level:
r [ ][ ][ ]
[ ] r r [ ]
[ ] r r [ ]
r [ ][ ][ ]
[ ]
Obtained effect at bitmap 100% zoom level
with numbering and pixel (x,y)
(10,10) r [ ][ ][ ] (13,10)
[ ] r r [ ]
[ ] r r [ ]
(10,13) r [ ][ ][ ] (13,13)
[ ]
(11,14)
Therefore, circle doesn't scale down
in anti-aliased 100% display
on Adobe SVG viewer 3.0 build 76
-->
<path
style='stroke-width:1;
stroke:#000000;
fill:#FF0000;
shape-rendering: optimizeSpeed;'
d='M11 10 L12 10 L13 11
L13 12 L12 13 L11 13 L10 12 L10 11z'
/>
<!--
<rect style='fill:#0000FF' width='1' height='1' x='10' y='10' />
-->
<!--
Desired path: [?] pixel
[ ][ ]
[ ] r r [ ]
[ ] r r [ ]
[ ][ ]
Desired path with numbering and pixel (x,y)
(11,10) (12,10)
[1][2]
(10,11) [8] r r [3] (13,11)
(10,12) [7] r r [4] (13,12)
[6][5]
(11,13) (12,13)
Obtained effect at bitmap 100% zoom level:
[ ][ ][ ][ ]
[ ] r r [ ]
[ ][ ][ ][ ]
[ ][ ]
Obtained effect at bitmap 100% zoom level
with numbering and pixel (x,y)
(10,10) (13,10)
[ ][ ][ ][ ]
(10,11) [ ] r r [ ] (13,11)
[ ][ ][ ][ ]
(10,12) [ ][ ] (13,12)
Therefore, path doesn't scale down
in anti-aliased 100% display
on Adobe SVG viewer 3.0 build 76
QED: scalable graphic at vector level is broken
in Adobe SVG viewer 3.0 build 76
Notice: It works perfectly zoomed in.
Samething happen for any path, circle, ovals,
and similar at optimizeSpeed rendering.
Of cource the goal is to obtain a bitmap
equivalent in vectorial format
without any loss in quality compared to the bitmap original.
-->
</svg>
--------------------------------
Sincerely yours,
Fred.
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Received on Wednesday, 23 April 2003 00:37:48 UTC