- From: Dean Jackson <dean@w3.org>
- Date: Wed, 20 Nov 2002 04:05:48 +1100
- To: Jim Ley <jim@jibbering.com>
- Cc: www-svg@w3.org
On Tue, 19 Nov 2002, Jim Ley wrote: > "Dean Jackson" <dean@w3.org> > > On Tue, 19 Nov 2002, Jim Ley wrote: > >> "Vincent Hardy" <vincent.hardy@sun.com> wrote in message > >> news:3DDA62D4.90109@sun.com... > >> The animate on the inner SVG should start as soon as that svg is > >> loaded, since that is when the onload fires, ASV does not fire the > >> inner SVG's onload until after the full document is loaded though. > > > > Nope. onload only fires when the document is loaded (in SVG 1.0/1.1) > > As Vincent said, we need to change the model slightly. > > > > [what I mean is, the SVGLoad event only gets fired when > > the Document is fully loaded] > > I'm sorry, but no, I raised this as an issue, and recieved the responce: > http://lists.w3.org/Archives/Public/www-svg/2002Nov/0011.html > > "SVGLoad events will be dispatched on individual elements within the > file as these elements become fully parsed and ready to render" > > Was that response incorrect? No, Jon was right. I'm wrong. I was confused by animation begin. However, this whole area *is* quite confusing. What happens when the code you reference in onload="..." hasn't been loaded yet? What happens to the event? You can't control this through externalResourcesRequired apart from using it to turn off progressive rendering entirely. So, I withdraw my incorrect answer, but am still not sure what Jon said earlier will work in every case. Dean
Received on Tuesday, 19 November 2002 12:05:55 UTC