- From: Vadim Plessky <plessky@cnt.ru>
- Date: Tue, 19 Nov 2002 14:51:17 +0300
- To: www-svg@w3.org
On Monday 18 November 2002 8:58 pm, Jon Ferraiolo wrote: | My opinion is that SVG should always provide at least one way for exact, | interoperable rendering, but that's it's OK for there to be other ways | which allow for implementation- and platform-dependent rendering. | | For example, if you want exact, interoperable rendering of glyphs, then | use SVG fonts. However, if your requirements don't require exact, | interoperable glyphs, then you might choose to use platform fonts. First I need to see SVG fonts, and second - renderer capable to handle them. I am speaking not about commercial fonts, but really reusable ones, and of high quality. Majot font editors I am aware of (closed-source FontLab, and open-source PfaEdit) are not able to export SVG fonts. I have many concerns over quality of rendering even for platform fonts. For example, it seems that Adobe SVG plugin (Windows) renders fonts on its own, ignoring Windows font rasterizer. While such approach may be ok for Adobe's graphics apps (PhotoShop, Illustrator), text at small sizes (8pt-12pt) in unreadable in such case (note: I am speaking about text in SVG here, not about Adobe apps) So, it can be nice to have "identical rendering", but what to do with unreadable text?.. | | Jon | -- Best Regards, Vadim Plessky SVG Icons http://svgicons.sourceforge.net
Received on Tuesday, 19 November 2002 06:53:29 UTC