Non Simple Polygon Filling

 
               Hi, I'm having a problem with an overlapping polygon.
 
               Suppose I draw a polygon shaped like a star, where the
lines
            Overlap, causing a hole in the middle of the star.  On
Windows,
            When I draw that star using GDI, the system clips around
that
            Hole and doesn't draw there.  However, the SVG
representation
            Of that same polygon causes viewers to not clip around the
            Hole and the entire inner part of the star gets filled.
 
                So, my questions is, is there a property I can set on
the polygon
            That will tell the renderers to clip there? I can't seem to
find one.
 
            Thanks,
            Joe
 

Received on Thursday, 7 November 2002 14:36:59 UTC