- From: Doug Schepers <doug@schepers.cc>
- Date: Wed, 5 Jun 2002 18:52:38 -0400
- To: <www-svg@w3.org>
- Cc: <svg-developers@yahoogroups.com>
Hi, Chris (et al)- Chris Lilley wrote: > > On Wednesday, May 22, 2002, 11:04:25 PM, Doug wrote: [...] > DS> At the very minimum, I'd like to see Western keyboard letter, > number, and > DS> notational characters handled, and I'd really love to see > such commands keys > DS> as the arrows, insert, delete, and backspace thrown in as > well. Dare I say > DS> "tab"? > > DS> I'll stop short of asking for support for the > play/pause/ff/stop command > DS> keys on fancy keyboards... > > Please peruse > > http://www.w3.org/TR/DOM-Level-3-Events/ > > and tell us if that seems to fit the bill? It's a heck of a start! I'd be pretty pleased by the inclusion of this set of events; I like the model of separating out key events from the text representations. Also, differentiation between left- and right- shift/alt/ctrl keys, and numpad input, is nice. I noticed some exciting possibilies ... could you clarify a couple of things for me? * textInput "The text information entered can originate from a variety of sources. It could, for example, be a character resulting from a keypress. It could also be a string resulting from an input method." If I read this right, this could take, say, a paste operation? That'd be wonderful. Probably many other uses that don't immediately pop to mind, too... * keydown and keyup events Currently, evt.getCharCode() only (properly) processes keypress events, right? Would adding keydown and keyup supplement, replace, or not affect getCharCode()'s functionality? I'd like to have all the keyboard handling in a few universal functions. Currently, I use both keydown and keypress events to process getCharCode() and keyCode, respectively, but it's a real kluge. * DOM_VK_PAUSE key Could this be used to pause animations in SVG? Hardly the full complement of Play/Pause/Stop/FF/Rew keys, but then I said I wouldn't ask for those. ;) * Mutation event Would you include these as well? I can see a real use for things like DOMNodeRemoved and DOMAttrModified with respect to OOP. * DOMFocusIn, DOMFocusOut, DOMActivate Same question as above, for the same reasons. There are still some ommisions, though: * "backspace" key -- Did I miss this somehow? I'd expected this to be under VirtualKeyCode Defined Constants... Right now, I check for (8 == evt.getCharCode()) on a keydown to get backspace; I guess that would still work? In any case, backspace is very useful for text input operations, and unless there's a really good reason for its omission, I think it'd be good to have it. * "tab" key -- DOMFocusIn, DOMFocusOut, focus, and blur all mention "tabbing navigation", but the key itself is not mentioned. I have read variously that (9 == evt.keyCode) will register the keypress event, and that you can't register it because of how the browser (IE) handles it. I certainly have not gotten it to work with SVG. This would be extremely useful in navigation of (X)Forms, setting up a general tabstop handler, and text input in SVG. Even if Web browsers hog the key event, I think it would be nice to have in the Spec anyway, in case other UAs want to implement it (say, Batik, or one of the upcoming handheld viewers). Maybe one or both of these keys could be extracted from DOM_VK_UNDEFINED... ? I'm not sure how that one works. Could the SVG include DOM3, and extend it to include these two keys? Pretty please? Finally, not to be picayune, but I noticed a tiny typo someone might want to take care of: "Issue offsets: [...] Resolution: We are not doing views at the momewnt. " should obviously read "moment." To whom should I mention this? Thanks- -Doug
Received on Wednesday, 5 June 2002 18:51:34 UTC