- From: Sigurd Lerstad <sigler@bredband.no>
- Date: Tue, 30 Jul 2002 07:57:02 -0700
- To: <www-svg@w3.org>
Hello, in the SVG spec, the interface SVGNumber is specified, and SVGNumberList contain pointers to these object types. And it's even stated that if an object is already in another list, it should be removed from that list first before being inserted in a new list. I'm just making sure that this is correct (which precludes me from just using double in C++ COM , but that I have to wrap it inside an object) Is that correct? But what about SVGStringList, which uses DOMString as it's object (but DOMString is not defined as an interface, but as sequence<unsigned short>, which would map to BSTR in C++ COM. And there's also no way to create a DOMString, how can you then implement SVGStringList correctly, maybe there should be a SVGString that wraps a DOMString ? -- Sigurd Lerstad
Received on Tuesday, 30 July 2002 01:55:29 UTC